[Scummvm-tracker] [ScummVM :: Bugs] #15418: loom ega dos version - game not starting or recognized by scummvm after the use of scummtr and scummrp with the mt32 update needed files

ScummVM :: Bugs trac at scummvm.org
Wed Oct 23 03:51:58 UTC 2024


#15418: loom ega dos version - game not starting or recognized by scummvm after the
use of scummtr and scummrp with the mt32 update needed files
-----------------------+---------------------------
Reporter:  gabberhead  |      Owner:  (none)
    Type:  defect      |     Status:  new
Priority:  normal      |  Component:  Engine: SCUMM
 Version:              |   Keywords:
    Game:  Loom        |
-----------------------+---------------------------
 i think, i found a bugin scummvm. i am using scummtr and scummrp for
 editing the german version of loom with the mt-32 update. when i make
 changes to the game, and import it, scummvm gives an error: gamefiles not
 found. and the game can also not be added to scummvm again: scummvm can
 not find a game error. but when i delete the needed files for the mt32
 update 82 83 84 85.lfl, the game starts again with the same files and also
 can be added to scummvm without any problem. but only with ad-lib sound of
 course.
 i tested the same files with dosbox incl the mt32 needed files, the game
 starts without problems, and also with mt32 music.
 the same problem occurs, when i do the same changes to the english
 version.
 first i thought, it is a problem with scummtr or scummrp, but the problem
 is scummvm itself like it looks.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15418>
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