[Scummvm-tracker] [ScummVM :: Bugs] #7455: MI1 Amiga: choose actor palette
ScummVM :: Bugs
trac at scummvm.org
Sun Sep 1 16:14:06 UTC 2024
#7455: MI1 Amiga: choose actor palette
----------------------------+------------------------------
Reporter: SF/logicdeluxe | Owner: AndywinXp
Type: feature request | Status: closed
Priority: low | Component: Engine: SCUMM
Version: | Resolution: fixed
Keywords: | Game: Monkey Island 1
----------------------------+------------------------------
Changes (by AndywinXp):
* owner: (none) => AndywinXp
* resolution: => fixed
* status: new => closed
Comment:
In [changeset:"d8f9aa886f35a15548149cc7e45f3e2a7fa09aec" d8f9aa88]:
{{{#!CommitTicketReference repository=""
revision="d8f9aa886f35a15548149cc7e45f3e2a7fa09aec"
SCUMM: MI1 (AMIGA): Fix EGA renderer setting being discarded
This was most definitely done on purpose to limit the range
of "damage" :-) an user could do when selecting non-trivial
render modes for non-trivial versions of the games.
But there is an actual use for the EGA renderer setting on MI1 Amiga,
as there were two versions of the executable back in the day:
- One which had the EGA palette for actors (believe me, it exists,
I have seen it with my own eyes on an actual Amiga 500 :-) )
- One which had a more pale palette, which is the most known
version.
This fixes and closes #7455:
"MI1 Amiga: choose actor palette"
}}}
--
Ticket URL: <https://bugs.scummvm.org/ticket/7455#comment:6>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list