[Scummvm-tracker] [ScummVM :: Bugs] #7455: MI1 Amiga: choose actor palette

ScummVM :: Bugs trac at scummvm.org
Sun Sep 1 16:14:06 UTC 2024


#7455: MI1 Amiga: choose actor palette
----------------------------+------------------------------
Reporter:  SF/logicdeluxe   |       Owner:  AndywinXp
    Type:  feature request  |      Status:  closed
Priority:  low              |   Component:  Engine: SCUMM
 Version:                   |  Resolution:  fixed
Keywords:                   |        Game:  Monkey Island 1
----------------------------+------------------------------
Changes (by AndywinXp):

 * owner:  (none) => AndywinXp
 * resolution:   => fixed
 * status:  new => closed

Comment:

 In [changeset:"d8f9aa886f35a15548149cc7e45f3e2a7fa09aec" d8f9aa88]:
 {{{#!CommitTicketReference repository=""
 revision="d8f9aa886f35a15548149cc7e45f3e2a7fa09aec"
 SCUMM: MI1 (AMIGA): Fix EGA renderer setting being discarded

 This was most definitely done on purpose to limit the range
 of "damage" :-) an user could do when selecting non-trivial
 render modes for non-trivial versions of the games.

 But there is an actual use for the EGA renderer setting on MI1 Amiga,
 as there were two versions of the executable back in the day:
 - One which had the EGA palette for actors (believe me, it exists,
   I have seen it with my own eyes on an actual Amiga 500 :-) )
 - One which had a more pale palette, which is the most known
   version.

 This fixes and closes #7455:
 "MI1 Amiga: choose actor palette"
 }}}
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/7455#comment:6>
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