[Scummvm-tracker] [ScummVM :: Bugs] #15353: SCUMM: MONKEY1 (Macintosh) Crash in saveLoadWithSerializer loading 2.8.0 saves on 2.9.0git
ScummVM :: Bugs
trac at scummvm.org
Mon Sep 2 20:07:41 UTC 2024
#15353: SCUMM: MONKEY1 (Macintosh) Crash in saveLoadWithSerializer loading 2.8.0
saves on 2.9.0git
----------------------------+-----------------------------
Reporter: dwatteau | Owner: (none)
Type: defect | Status: new
Priority: high | Component: Engine: SCUMM
Version: | Keywords: saves,macintosh
Game: Monkey Island 1 |
----------------------------+-----------------------------
If I try loading one of my older saves (made with ScummVM 2.8.0) for
Monkey1 Macintosh, on current ScummVM 2.9.0git HEAD, I always get the
following crash:
{{{
(lldb) run
User picked target 'monkey-mac' (engine ID 'scumm', game ID 'monkey')...
Process 51726 stopped
* thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS
(code=1, address=0x7ff7c017c8e0)
frame #0: 0x0000000100004c1c
scummvm`Common::BaseString<char>::c_str(this=0x00007ff7c017c8d8) const at
str-base.h:173:50
170 return begin() + size();
171 }
172
-> 173 inline const value_type *c_str() const { return _str; }
174 inline uint size() const { return _size; }
175
176 inline bool empty() const { return (_size == 0); }
Target 0: (scummvm) stopped.
(lldb) bt
* thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS
(code=1, address=0x7ff7c017c8e0)
* frame #0: 0x0000000100004c1c
scummvm`Common::BaseString<char>::c_str(this=0x00007ff7c017c8d8) const at
str-base.h:173:50
frame #1: 0x00000001001670d3
scummvm`Scumm::ScummEngine::saveLoadWithSerializer(this=0x00000001100d0000,
s=0x00007ff7bfefcb20) at saveload.cpp:1973:35
frame #2: 0x000000010016a391
scummvm`Scumm::ScummEngine_v5::saveLoadWithSerializer(this=0x00000001100d0000,
s=0x00007ff7bfefcb20) at saveload.cpp:2151:15
frame #3: 0x000000010016289b
scummvm`Scumm::ScummEngine::loadState(this=0x00000001100d0000, slot=2,
compat=false, filename=0x00007ff7bfefcc40) at saveload.cpp:771:2
frame #4: 0x00000001001621ed
scummvm`Scumm::ScummEngine::loadState(this=0x00000001100d0000, slot=2,
compat=false) at saveload.cpp:625:9
frame #5: 0x00000001001b94b4
scummvm`Scumm::ScummEngine::go(this=0x00000001100d0000) at
scumm.cpp:2417:29
frame #6: 0x00000001001bed42
scummvm`Scumm::ScummEngine::run(this=0x00000001100d0000) at scumm.h:583:10
frame #7: 0x000000010001e796
scummvm`runGame(enginePlugin=0x0000600000221b80,
system=0x0000000101a04df0, game=0x00007ff7bfefda00,
meDescriptor=0x0000000000000000) at main.cpp:311:33
frame #8: 0x000000010001c9a0 scummvm`::scummvm_main(argc=1,
argv=0x00007ff7bfeff930) at main.cpp:796:13
frame #9: 0x0000000100015dad scummvm`main(argc=1,
argv=0x00007ff7bfeff930) at macosx-main.cpp:44:12
frame #10: 0x0000000100df952e dyld`start + 462
}}}
I'm attaching two saves below.
--
Ticket URL: <https://bugs.scummvm.org/ticket/15353>
ScummVM :: Bugs <https://bugs.scummvm.org>
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