[Scummvm-tracker] [ScummVM :: Bugs] #15364: SIGSEGV when pausing sounds
ScummVM :: Bugs
trac at scummvm.org
Mon Sep 9 16:33:45 UTC 2024
#15364: SIGSEGV when pausing sounds
--------------------------+---------------------------
Reporter: lephilousophe | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCUMM
Version: | Keywords:
Game: |
--------------------------+---------------------------
I got this stack trace from Android developper console:
{{{
#00 pc 0x0000000001d001ec
/data/app/~~qC07FyA5PlR9ojRIh5hMrA==/org.scummvm.scummvm-
k4qK5XWNpGrhBeGMlui65w==/split_config.arm64_v8a.apk
(Scumm::Sound::pauseSounds(bool)+124) (BuildId:
5ceaf9d08f5030b720ff4af1a7d213d4dc05b815)
#01 pc 0x0000000003b1d304
/data/app/~~qC07FyA5PlR9ojRIh5hMrA==/org.scummvm.scummvm-
k4qK5XWNpGrhBeGMlui65w==/split_config.arm64_v8a.apk
(Engine::pauseEngine()+76) (BuildId:
5ceaf9d08f5030b720ff4af1a7d213d4dc05b815)
#02 pc 0x0000000003b27a90
/data/app/~~qC07FyA5PlR9ojRIh5hMrA==/org.scummvm.scummvm-
k4qK5XWNpGrhBeGMlui65w==/split_config.arm64_v8a.apk
(GUI::Debugger::preEnter()+32) (BuildId:
5ceaf9d08f5030b720ff4af1a7d213d4dc05b815)
#03 pc 0x0000000003b27b6c
/data/app/~~qC07FyA5PlR9ojRIh5hMrA==/org.scummvm.scummvm-
k4qK5XWNpGrhBeGMlui65w==/split_config.arm64_v8a.apk
(GUI::Debugger::onFrame()+48) (BuildId:
5ceaf9d08f5030b720ff4af1a7d213d4dc05b815)
#04 pc 0x0000000003b1a92c
/data/app/~~qC07FyA5PlR9ojRIh5hMrA==/org.scummvm.scummvm-
k4qK5XWNpGrhBeGMlui65w==/split_config.arm64_v8a.apk
(defaultErrorHandler(char const*)+92) (BuildId:
5ceaf9d08f5030b720ff4af1a7d213d4dc05b815)
#05 pc 0x0000000004067e54
/data/app/~~qC07FyA5PlR9ojRIh5hMrA==/org.scummvm.scummvm-
k4qK5XWNpGrhBeGMlui65w==/split_config.arm64_v8a.apk (error(char const*,
...)+256) (BuildId: 5ceaf9d08f5030b720ff4af1a7d213d4dc05b815)
#06 pc 0x0000000001e0b784
/data/app/~~qC07FyA5PlR9ojRIh5hMrA==/org.scummvm.scummvm-
k4qK5XWNpGrhBeGMlui65w==/split_config.arm64_v8a.apk
(Scumm::ScummEngine::readIndexBlock(unsigned int, unsigned int)+992)
(BuildId: 5ceaf9d08f5030b720ff4af1a7d213d4dc05b815)
#07 pc 0x0000000001e0b250
/data/app/~~qC07FyA5PlR9ojRIh5hMrA==/org.scummvm.scummvm-
k4qK5XWNpGrhBeGMlui65w==/split_config.arm64_v8a.apk
(Scumm::ScummEngine::readIndexFile()+1016) (BuildId:
5ceaf9d08f5030b720ff4af1a7d213d4dc05b815)
#08 pc 0x0000000001cf4174
/data/app/~~qC07FyA5PlR9ojRIh5hMrA==/org.scummvm.scummvm-
k4qK5XWNpGrhBeGMlui65w==/split_config.arm64_v8a.apk
(Scumm::ScummEngine::init()+4092) (BuildId:
5ceaf9d08f5030b720ff4af1a7d213d4dc05b815)
#09 pc 0x0000000001cfcca8
/data/app/~~qC07FyA5PlR9ojRIh5hMrA==/org.scummvm.scummvm-
k4qK5XWNpGrhBeGMlui65w==/split_config.arm64_v8a.apk
(Scumm::ScummEngine::run()+52) (BuildId:
5ceaf9d08f5030b720ff4af1a7d213d4dc05b815)
#10 pc 0x0000000001cd0644
/data/app/~~qC07FyA5PlR9ojRIh5hMrA==/org.scummvm.scummvm-
k4qK5XWNpGrhBeGMlui65w==/split_config.arm64_v8a.apk (scummvm_main+7548)
(BuildId: 5ceaf9d08f5030b720ff4af1a7d213d4dc05b815)
}}}
It seems that if there is an error with some file (faulty dump?) the
engine is paused but, while pausing its sounds, a SIGSEGV occurs.
I don't have any additional log.
--
Ticket URL: <https://bugs.scummvm.org/ticket/15364>
ScummVM :: Bugs <https://bugs.scummvm.org>
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