[Scummvm-tracker] [ScummVM :: Bugs] #15358: SCI: SQ6: GMM Saving not loadable

ScummVM :: Bugs trac at scummvm.org
Thu Sep 12 04:18:55 UTC 2024


#15358: SCI: SQ6: GMM Saving not loadable
---------------------+----------------------------
Reporter:  tsoliman  |       Owner:  (none)
    Type:  defect    |      Status:  new
Priority:  normal    |   Component:  Engine: SCI
 Version:            |  Resolution:
Keywords:  SCI32     |        Game:  Space Quest 6
---------------------+----------------------------
Comment (by eriktorbjorn):

 "Do you disagree? Prove me wrong =)"

 Wouldn't dream of it! :-)

 But I'm curious. Is the problem caused by using the ScummVM save/load
 dialogs instead of the original, or is it caused by saving or loading from
 the Ctrl+F5 menu? Is it save to load savegames from the ScummVM launcher?

 If removing saving (and loading?) from Ctrl+F5 solves the problem, that
 seems like a no-brainer to me. Just do it.

 Being able to use ScummVM's save/load dialogs, though... don't get me
 wrong, I ''really'' like the original dialogs, but if I try to play a game
 on my phone they can be a bit fiddly to use. (Arguably many Sierra games
 are very phone-unfriendly to begin with, but sometimes I just want to
 listen to the music. Don't judge me!) I also seem to recall from my DOSBox
 days that the original dialogs having a much more limited number of save
 slots, but if so that can perhaps be dealt with?
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15358#comment:3>
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