[Scummvm-tracker] [ScummVM :: Bugs] #15375: SCI: SQ4 Korean text not rendered after refactor

ScummVM :: Bugs trac at scummvm.org
Fri Sep 20 21:44:31 UTC 2024


#15375: SCI: SQ4 Korean text not rendered after refactor
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Reporter:  sluicebox  |       Owner:  (none)
    Type:  defect     |      Status:  new
Priority:  normal     |   Component:  Engine: SCI
 Version:             |  Resolution:
Keywords:             |        Game:  Space Quest 4
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Comment (by sluicebox):

 The buttons on Quit/Restart dialogs work again. I also tried the original
 save/restore dialogs, and those buttons are fixed too. (The input textbox
 on the save dialog doesn't seem to be a part of the Korean patch either
 way; it's always behaved normally.)

 `kDisplay` calls don't appear to be drawing anything. This is easiest to
 test on the control panel screen (screenshots attached), but it also
 occurs wherever text is drawn directly to the game screen (usually with
 colors in the original) instead of over the gray message box. Use the
 debugger to warp to monolith burger (`room 386`) and every time the
 manager talks, there should be text on the screen. Clicking talk on him
 gets a long message.

 I'm trying to think where else there's interesting text in this game to
 test... the hintbook? But I think it's all `kDisplay`.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15375#comment:3>
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