[Scummvm-tracker] [ScummVM :: Bugs] #15380: ADL: HIRES5: "GET ALL" can pick up objects it shouldn't
ScummVM :: Bugs
trac at scummvm.org
Mon Sep 23 16:42:28 UTC 2024
#15380: ADL: HIRES5: "GET ALL" can pick up objects it shouldn't
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Reporter: eriktorbjorn | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: ADL
Version: | Keywords:
Game: Hi-Res Adventure #5: Time Zone |
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I assume this is a bug in the original game, but I'm reporting it here
anyway.
The "GET ALL" command in Time Zone, while convenient, can pick up objects
it shouldn't. Here's one easy test case I found. From the beginning of the
game:
N. N. GO MACHINE. GO MACHINE. SIT. SET BLUE. NA. SET ORANGE. 2082AD. PUSH
LEVER. LEAVE MACHINE. S. S. E. S. W. W. W.
At this point, you should be in Los Angeles, outside a house with a parked
car. What you're supposed to do at this point:
N. GET MAT. GET KEY. S. UNLOCK TRUNK. OPEN TRUNK. LOOK TRUNK. TAKE
DYNAMITE.
However, you can also get the dynamite simply by typing:
GET ALL
I get the impression that "GET ALL" was a bit of hack that was never
properly implemented. There are cases where the script checks if you typed
"GET ALL" just so it can put back objects in the room, or tell you to pick
up the objects one at a time.
I don't know if we should make a fix for this, or leave it for the
speedrunners to abuse. It probably doesn't break the game.
--
Ticket URL: <https://bugs.scummvm.org/ticket/15380>
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