[Scummvm-tracker] [ScummVM :: Bugs] #13818: TWINE: FunFrock’s HQ Front Door Bug (original bug)
ScummVM :: Bugs
trac at scummvm.org
Sat Sep 28 14:15:04 UTC 2024
#13818: TWINE: FunFrock’s HQ Front Door Bug (original bug)
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Reporter: mgerhardy | Owner: (none)
Type: defect | Status: new
Priority: low | Component: Engine: TwinE
Version: | Resolution:
Keywords: | Game: Little Big Adventure
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Comment (by antoniou79):
I got this bug three time now (I haven't been able to successfully open
the door as of yet).
I tried both in high resolution mode and low resolution mode (low
resolution mode makes it more obvious when an item is used, including the
key to that door -- the high resolution mode sometimes does not show
that).
I tried waiting for many minutes, reading the Book of Bu (waited for the
full narration to complete), opened, used for a bit and then closed the
holomap (this has an effect of making patrolling enemies, who I did not
kill in the scene, glide afterwards), but the door never opened, even
though the key for it was "spent", and I believe there's also the sound
effect of the door opening actually playing, but the door does not move.
As far as I can tell, I've done everything else so far, so this is the
next step that I have to do to make progress in the game -- but the bug
blocks me from progress.
This is on Windows 10, ScummVM 2.9.0git built from master, latest HEAD.
Attaching a save game (it puts Twinsen outside the fort, so one has to
make their way to the door killing a few enemies, and avoiding others).
In case this is affecting the game's behavior, I have set ScummVM to use
the following random seed: 2278963219
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Ticket URL: <https://bugs.scummvm.org/ticket/13818#comment:1>
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