[Scummvm-tracker] [ScummVM :: Bugs] #15709: AGS: Old Skies (Steam Demo) significantly slower intro sequence compared to original game win build

ScummVM :: Bugs trac at scummvm.org
Sat Apr 5 13:14:54 UTC 2025


#15709: AGS: Old Skies (Steam Demo) significantly slower intro sequence compared to
original game win build
----------------------+--------------------------
Reporter:  necros2k7  |       Owner:  (none)
    Type:  defect     |      Status:  new
Priority:  normal     |   Component:  Engine: AGS
 Version:             |  Resolution:
Keywords:  ags        |        Game:
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Comment (by tag2015):

 The general issue is that the upstream AGS engine has hardware
 acceleration, and ScummVM does not. We have CPU optimizations but that's
 not the same thing. This is noticeable in games using high resolutions or
 advanced graphical effects, and Old Skies is a 1920x1080 native game.

 I am a betatester for this game and using the latest beta I can't see a
 significant slowdown, but it may be different on other systems/GPUs.
 I made two screencaps:
 Native https://youtu.be/wub7TtAHJ1g
 ScummVM https://youtu.be/q1qQRsC4MIM

 You can also try disabling VSync. It may cause screen tearing but you'll
 certainly gain some FPS.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15709#comment:4>
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