[Scummvm-tracker] [ScummVM :: Bugs] #15857: Gabriel Knight Sins of the Fathers Problems

ScummVM :: Bugs trac at scummvm.org
Mon Apr 7 09:32:47 UTC 2025


#15857: Gabriel Knight Sins of the Fathers Problems
-----------------------------+-----------------------
Reporter:  Mesandro          |      Owner:  (none)
    Type:  defect            |     Status:  new
Priority:  normal            |  Component:  --Unset--
 Version:                    |   Keywords:
    Game:  Gabriel Knight 1  |
-----------------------------+-----------------------
 Scumm Version: 2.9.0 Universal Apple
 Version of game: 1.0/1.0b (Floppy) 1.0a (CD)
 System: MacOS Sequoia 15.4 on two different machine (Macbook and imac)

 Hi guys, I'm going to report a couple of problems I encountered while
 playing Gabriel Knight Sins of the Fathers.

 I would like to point out that I use the standard versions of the games
 but that trying to install the NRS patches did not solve the problem
 anyway.

 The first concerns the famous bug of day 5 that blocks the game: I noticed
 that on the CD version everything works perfectly (so I think it is solved
 by scumm) while on my floppy version everything was useless. I have always
 encountered the problem. I solved it only by accelerating the game speed
 from the setting by loading a previous save and changing it before the
 problem appeared. I read that the compatibility is excellent for this
 game, am I doing something wrong? What is the procedure to avoid this bug
 on scumm?

 The second problem concerns the audio of the DOS version on CD. I tested
 the game on two different computers to make sure it was not my problem and
 in fact it appears in both cases. Basically, using the game with the
 voices turned off (so only text) and turning up the volume, in some parts
 of the game (like the voodoo museum, or Mosely's office) during the text
 dialogues with every click of the mouse you hear low and random midi
 sounds that create a lot of annoyance in some cases because they overlap
 with the music. For example, if you talk to Dr. John in the museum, with
 every sentence you click these sounds appear. I use all the default
 settings, but even changing options related to audio or MIDI, does not
 solve the problem. Now I do not know if this defect also occurs when
 playing the game natively on a DOS PC, but I wanted to report it. This
 problem does not appear in the Floppy version and only concerns the CD
 version (DOS).

 Thanks
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15857>
ScummVM :: Bugs <https://bugs.scummvm.org>
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