[Scummvm-tracker] [ScummVM :: Bugs] #15857: SCI: Gabriel Knight Sins of the Fathers Problems

ScummVM :: Bugs trac at scummvm.org
Mon Apr 7 13:26:16 UTC 2025


#15857: SCI: Gabriel Knight Sins of the Fathers Problems
---------------------+-------------------------------
Reporter:  Mesandro  |       Owner:  (none)
    Type:  defect    |      Status:  new
Priority:  normal    |   Component:  Engine: SCI
 Version:            |  Resolution:
Keywords:            |        Game:  Gabriel Knight 1
---------------------+-------------------------------
Comment (by Mesandro):

 Replying to [comment:2 m-kiewitz]:
 > Hi,
 > There are multiple bugs on day 5. Can you please tell us which bug you
 are talking about?
 > There also were some timer issue script patches originally, but they
 were removed because the speed throttler should catch them all.
 > I don't think that I own the floppy version of GK1, I can't check that
 version myself.

 I am referring to the bug that appears at the beginning of Day 5 just
 after the phone rings, causing Gabriel to freeze and leaving the "GK"
 shield on the screen. I have tried reproducing this bug in several ways
 and it has never disappeared. I first tried with the standard version on
 floppy (1.0) and it happened, then I updated the game with the official
 patch that brings it to version 1.0b and it behaves exactly the same way.
 Finally I tried the scripts you mentioned (known as NRS patches) and even
 in this case the bug persists.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15857#comment:3>
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