[Scummvm-tracker] [ScummVM :: Bugs] #15857: SCI: Gabriel Knight Sins of the Fathers Problems
ScummVM :: Bugs
trac at scummvm.org
Mon Apr 7 15:30:34 UTC 2025
#15857: SCI: Gabriel Knight Sins of the Fathers Problems
---------------------+-------------------------------
Reporter: Mesandro | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Version: | Resolution:
Keywords: | Game: Gabriel Knight 1
---------------------+-------------------------------
Comment (by Mesandro):
Replying to [comment:6 m-kiewitz]:
> Sierra had some patches too, those are indeed useful, but that's
official patches made by Sierra.
> I think we still implemented some smaller official fixes made by Sierra
into ScummVM, so that users do not even have to use these official Sierra
patch downloads.
>
> Not fan made patches using fan tools, which as I said sometimes
introduce additional bugs or don't solve the bugs properly.
>
> ScummVM also supports different platforms, for example Japanese PC-98,
FM Towns and Macintosh versions. Same problem there, because some of these
Non-DOS platforms use different scripts, and if you use these fan patches
for these game versions, they may also break, meanwhile the generic game
patches under ScummVM should patch bugs common on all the different
platforms, even when the byte order is different.
>
> I'm not sure about Midi. Our current code is reusing generic ScummVM
code, and that's not really perfectly accurate, because SCI did not work
like most other game engines in regards of seeking inside the music track.
> It would be great if you could try this out under plain DOS, so that we
can make sure that it's not a game issue, but an issue with ScummVM. We
can in theory fix both of these, but we need to know which is which, at
least for documentation purposes.
Exactly, in fact I wanted to specifically test the original versions using
only official patches (with the exception of the NRS patch that I
described before that didn't work anyway). However, apart from the block
on day 5, I played the floppy version without any other problems until the
end. As for the midi issue, in the end it's a small problem that doesn't
affect playability but is still present in the CD version. This makes me
understand that it is strictly linked to the audio files of the CD version
since the problem doesn't exist on floppy. Unfortunately, I don't have the
possibility to test the game under native DOS, otherwise I would have
gladly cleared up this doubt...
--
Ticket URL: <https://bugs.scummvm.org/ticket/15857#comment:7>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list