[Scummvm-tracker] [ScummVM :: Bugs] #15860: ANDROID: Nexus 7 2012 graphics glitch with Larry 6
ScummVM :: Bugs
trac at scummvm.org
Wed Apr 16 16:20:24 UTC 2025
#15860: ANDROID: Nexus 7 2012 graphics glitch with Larry 6
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Reporter: ebbi2017 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Version: | Resolution:
Keywords: | Game: Leisure Suit Larry 6
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Comment (by ebbi2017):
Hallo,
Thx for the reply.
I've tried the latest git version, still the same glitch on the Nexus 7
2012 grouper device.
Next I tried different games, same glitch with Indy4CD; Indy 4 Amiga and
Goblins Quest 3 Floppy DOS.
Some pixels have wrong colors there, too.
It's not a Larry 6 related glitch, but Nexus 7 2012 related or Tegra 3 GPU
related one.
I didn't see the glitch in Indy4cd when I tested it earlier, the amount of
wrong pixels are much less than in Larry 6 CD.
In the log file it reads "TAINTED Vorbis FLAC MP3 RGB zLib MPEG2 FluidLite
EAS MikMod Theora VPX AAC A/52 FreeType2 FriBiDi JPEG PNG GIF cloud
(servers, local) ENet TinyGL OpenGL (with shaders) OpenGL ES 2 only".
It works on the Samsung S2 i9100 (2011) w/ Mali-400 MP4 GPU (also
LineageOS 14.1 Android 7.1.2) and all my other non Nexus 7 2012 devices.
Tho both devices use OpenGL ES 2.0 on paper.
ScummVM 2.5.1 was the latest version which didn't have this glitch on the
Nexus 7 2012 grouper.
In this version it looks like the screenshot which user sluicebox added.
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Ticket URL: <https://bugs.scummvm.org/ticket/15860#comment:4>
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