[Scummvm-tracker] [ScummVM :: Bugs] #16138: HYPNO: graphics are all glitched and garbled after transition in second level

ScummVM :: Bugs trac at scummvm.org
Tue Aug 5 06:53:00 UTC 2025


#16138: HYPNO: graphics are all glitched and garbled after transition in second
level
------------------------+---------------------------
Reporter:  neuromancer  |      Owner:  neuromancer
    Type:  defect       |     Status:  new
Priority:  high         |  Component:  Engine: Hypno
 Version:               |   Keywords:
    Game:  Wetlands     |
------------------------+---------------------------
 A user reports here:
 https://forums.scummvm.org/viewtopic.php?p=100902#p100902

 > Hi, there is a graphical problem with Wetlands in the latest releases of
 ScummVM, I tried ver 2.9.0, 2.9.1 and daily stables...non works as it
 should.
 > In the second level, where the protagonist runs trough hallways and
 shoots soldiers and robots...first part is good, but when he enters lift
 and resumes trough the second half of the second level, graphics are all
 glitched and garbled.
 > Can You please fix that?

 > EDIT: OK, I tried Wetlands with the older ScummVM, 2.7.0 and 2.8.0 and
 there are nor graphical problems with the second level....but, the
 transition movie is missing, the one where the protagonist goes into a
 lift and then the game continues in a different hallway. Instead the game
 just jumps to second part of the level. So, the problem is probably tied
 to that transition movie.

 > In DOSbox staging, everything works fine (the movie is there, and there
 are no glitches), but the mouse is jittery, it is much more smoother in
 ScummVM. :)

 I have confirmed this issue in the latest git revision and started the
 process for fix it.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/16138>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list