[Scummvm-tracker] [ScummVM :: Bugs] #16138: HYPNO: graphics are all glitched and garbled after transition in second level
ScummVM :: Bugs
trac at scummvm.org
Tue Aug 5 06:53:00 UTC 2025
#16138: HYPNO: graphics are all glitched and garbled after transition in second
level
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Reporter: neuromancer | Owner: neuromancer
Type: defect | Status: new
Priority: high | Component: Engine: Hypno
Version: | Keywords:
Game: Wetlands |
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A user reports here:
https://forums.scummvm.org/viewtopic.php?p=100902#p100902
> Hi, there is a graphical problem with Wetlands in the latest releases of
ScummVM, I tried ver 2.9.0, 2.9.1 and daily stables...non works as it
should.
> In the second level, where the protagonist runs trough hallways and
shoots soldiers and robots...first part is good, but when he enters lift
and resumes trough the second half of the second level, graphics are all
glitched and garbled.
> Can You please fix that?
> EDIT: OK, I tried Wetlands with the older ScummVM, 2.7.0 and 2.8.0 and
there are nor graphical problems with the second level....but, the
transition movie is missing, the one where the protagonist goes into a
lift and then the game continues in a different hallway. Instead the game
just jumps to second part of the level. So, the problem is probably tied
to that transition movie.
> In DOSbox staging, everything works fine (the movie is there, and there
are no glitches), but the mouse is jittery, it is much more smoother in
ScummVM. :)
I have confirmed this issue in the latest git revision and started the
process for fix it.
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Ticket URL: <https://bugs.scummvm.org/ticket/16138>
ScummVM :: Bugs <https://bugs.scummvm.org>
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