[Scummvm-tracker] [ScummVM :: Bugs] #16174: "crt-royale" Blown-out banding bloom on high resolution

ScummVM :: Bugs trac at scummvm.org
Wed Aug 27 08:05:14 UTC 2025


#16174: "crt-royale" Blown-out banding bloom on high resolution
-------------------------------+-----------------------
Reporter:  trzyglow            |       Owner:  (none)
    Type:  patch               |      Status:  new
Priority:  low                 |   Component:  Graphics
 Version:                      |  Resolution:
Keywords:  shader, crt-royale  |        Game:
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Description changed by trzyglow:

Old description:

> The port of the "crt-royale" shader has a very blown-out bloom effect
> that has some banding, when used on high resolution.
>
> This can be mitigated by removing the hardcoded resolution for the bloom
> and setting the "scale_type" to "viewport".
>
> I'll add a before/after image (before - left ; after - right) and a
> patched glslp file.
>
> (This might be the intended way to render the shader, but I'm creating
> this ticket just in case it isn't.)

New description:

 The port of the "crt-royale" shader has a very blown-out bloom effect that
 has some banding, when used on high resolution.

 This can be mitigated by removing the hardcoded resolution for the bloom
 and setting the "scale_type2" to "viewport".

 I'll add a before/after image (before - left ; after - right) and a
 patched glslp file.

 (This might be the intended way to render the shader, but I'm creating
 this ticket just in case it isn't.)

--
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/16174#comment:1>
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