[Scummvm-tracker] [ScummVM :: Bugs] #16174: "crt-royale" Blown-out banding bloom on high resolution
ScummVM :: Bugs
trac at scummvm.org
Wed Aug 27 08:05:14 UTC 2025
#16174: "crt-royale" Blown-out banding bloom on high resolution
-------------------------------+-----------------------
Reporter: trzyglow | Owner: (none)
Type: patch | Status: new
Priority: low | Component: Graphics
Version: | Resolution:
Keywords: shader, crt-royale | Game:
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Description changed by trzyglow:
Old description:
> The port of the "crt-royale" shader has a very blown-out bloom effect
> that has some banding, when used on high resolution.
>
> This can be mitigated by removing the hardcoded resolution for the bloom
> and setting the "scale_type" to "viewport".
>
> I'll add a before/after image (before - left ; after - right) and a
> patched glslp file.
>
> (This might be the intended way to render the shader, but I'm creating
> this ticket just in case it isn't.)
New description:
The port of the "crt-royale" shader has a very blown-out bloom effect that
has some banding, when used on high resolution.
This can be mitigated by removing the hardcoded resolution for the bloom
and setting the "scale_type2" to "viewport".
I'll add a before/after image (before - left ; after - right) and a
patched glslp file.
(This might be the intended way to render the shader, but I'm creating
this ticket just in case it isn't.)
--
--
Ticket URL: <https://bugs.scummvm.org/ticket/16174#comment:1>
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