[Scummvm-tracker] [ScummVM :: Bugs] #15341: GOB: Goblins 2 - Missing footsteps sound effect in Floppy version

ScummVM :: Bugs trac at scummvm.org
Wed Dec 24 12:26:03 UTC 2025


#15341: GOB: Goblins 2 - Missing footsteps sound effect in Floppy version
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Reporter:  DisizDream  |       Owner:  bluegr
    Type:  defect      |      Status:  new
Priority:  normal      |   Component:  Engine: Gob
 Version:              |  Resolution:
Keywords:              |        Game:  Gobliins 2
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Comment (by Florian-Simon-RedArtGames):

 I've had some luck in the first level of Gob2 (floppy) with the attached
 patch.

 Our QA pass on the fix is still pending (holidays coming soon), but I
 would like to submit this patch if it proves to be working. Would you
 suggest another approach?

 For context: I noticed while comparing scripts of the CD edition with the
 floppy edition's that a procedure call to play footsteps was missing, and
 manually reimplemented that procedure whenever we reach specific script
 positions.

 I'm not a big fan of incurring performance penalties on all assignments in
 games running the inter_v2 opcodes, so I'm open to better suggestions.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15341#comment:17>
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