[Scummvm-tracker] [ScummVM :: Bugs] #15341: GOB: Goblins 2 - Missing footsteps sound effect in Floppy version
ScummVM :: Bugs
trac at scummvm.org
Wed Dec 24 12:26:03 UTC 2025
#15341: GOB: Goblins 2 - Missing footsteps sound effect in Floppy version
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Reporter: DisizDream | Owner: bluegr
Type: defect | Status: new
Priority: normal | Component: Engine: Gob
Version: | Resolution:
Keywords: | Game: Gobliins 2
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Comment (by Florian-Simon-RedArtGames):
I've had some luck in the first level of Gob2 (floppy) with the attached
patch.
Our QA pass on the fix is still pending (holidays coming soon), but I
would like to submit this patch if it proves to be working. Would you
suggest another approach?
For context: I noticed while comparing scripts of the CD edition with the
floppy edition's that a procedure call to play footsteps was missing, and
manually reimplemented that procedure whenever we reach specific script
positions.
I'm not a big fan of incurring performance penalties on all assignments in
games running the inter_v2 opcodes, so I'm open to better suggestions.
--
Ticket URL: <https://bugs.scummvm.org/ticket/15341#comment:17>
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