[Scummvm-tracker] [ScummVM :: Bugs] #16423: PRIVATE: Remaining subtitles issues
ScummVM :: Bugs
trac at scummvm.org
Sun Dec 28 08:08:41 UTC 2025
#16423: PRIVATE: Remaining subtitles issues
------------------------+-----------------------------
Reporter: neuromancer | Owner: neuromancer
Type: defect | Status: new
Priority: normal | Component: Engine: Private
Version: | Keywords:
Game: Private Eye |
------------------------+-----------------------------
* If you go to the desktop while a cutscene is playing and return, there
subtitles are not restored.
* Sounds played via SyncSound() aren't subtitled. The blocking wait
function doesn't process subtitles.
* A bigger subtitle issue is what to do about multiple subtitles at once.
That was already a problem, but now I'm seeing it. The last sound played
wins, just like before. There are never two speech sounds played at once,
but a sound effect played after Marlowe's speech will interrupt his
subtitles, even if sfx subtiles are turned off. It seems like speech
should always win over subtitles, but I'm not sure if we have the ability
to tell which is which when loading them. The common subtitle code
determines if text is sfx at display time. Again, this was already an
issue, so I don't think it's a blocker on this PR. But it looks like
there's still some subtitle work to do.
--
Ticket URL: <https://bugs.scummvm.org/ticket/16423>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list