[Scummvm-tracker] [ScummVM :: Bugs] #16423: PRIVATE: Remaining subtitles issues

ScummVM :: Bugs trac at scummvm.org
Sun Dec 28 08:08:41 UTC 2025


#16423: PRIVATE: Remaining subtitles issues
------------------------+-----------------------------
Reporter:  neuromancer  |      Owner:  neuromancer
    Type:  defect       |     Status:  new
Priority:  normal       |  Component:  Engine: Private
 Version:               |   Keywords:
    Game:  Private Eye  |
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 * If you go to the desktop while a cutscene is playing and return, there
 subtitles are not restored.

 * Sounds played via SyncSound() aren't subtitled. The blocking wait
 function doesn't process subtitles.

 * A bigger subtitle issue is what to do about multiple subtitles at once.
 That was already a problem, but now I'm seeing it. The last sound played
 wins, just like before. There are never two speech sounds played at once,
 but a sound effect played after Marlowe's speech will interrupt his
 subtitles, even if sfx subtiles are turned off. It seems like speech
 should always win over subtitles, but I'm not sure if we have the ability
 to tell which is which when loading them. The common subtitle code
 determines if text is sfx at display time. Again, this was already an
 issue, so I don't think it's a blocker on this PR. But it looks like
 there's still some subtitle work to do.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/16423>
ScummVM :: Bugs <https://bugs.scummvm.org>
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