[Scummvm-tracker] [ScummVM :: Bugs] #16421: HDB: Crash(?)/Exit when shooting the chicken
ScummVM :: Bugs
trac at scummvm.org
Sun Dec 28 10:05:14 UTC 2025
#16421: HDB: Crash(?)/Exit when shooting the chicken
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Reporter: raziel- | Owner: antoniou79
Type: defect | Status: closed
Priority: normal | Component: Engine: HDB
Version: | Resolution: fixed
Keywords: | Game: Hyperspace Delivery Boy
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Changes (by antoniou79):
* owner: (none) => antoniou79
* resolution: => fixed
* status: new => closed
Comment:
The fix is now in the branch-3-0 that will give the next stable release.
I'm closing the ticket as fixed.
I've played a bit of the game (from the start) and I still not quite grasp
how the fight system is supposed to work (basically if you can toggle it
off on demand). I got gems but the Guy does not shoot them yet. I then got
something like a "club" and now the Guy does a melee attack that I cannot
toggle off.
Maybe I missed an explanatory message or this is just how it is.
And I am unsure how intentional it can be to have a soft game-over state
when shooting the chicken, without explicitly prompting the player to
restore a saved game, allowing them to possibly overwrite their good last
save game with a bad state. Plus, even when the chicken is dead, you can
still hear it clucking when walking over the "trigger" (for this sound)
tiles. So something is off in this script. Maybe someday I'll play (or
somebody will) the original (without ScummVM) up to that point and see if
that's indeed how it works.
For the rest of the issues I've spotted:
- The truncated text can be "fixed", by expanding the size of DialogInfo's
"string" and perhaps also DialogChoiceInfo's "text" in window.h from 160
to something like double that (eg. 320). However, this would invalidate
existing saved games, since writes and reads are using the hardcoded size
(160). Since there's no mechanism for save game versioning in this engine,
it looks like the fix is not worth the changes it would require.
- The frequent ambient sounds. Without knowing if this is the original
behavior, I'm classifying it as a minor issue.
--
Ticket URL: <https://bugs.scummvm.org/ticket/16421#comment:9>
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