[Scummvm-tracker] [ScummVM :: Bugs] #10728: MOHAWK: MYST: ES: Marker instructions wrong

ScummVM :: Bugs trac at scummvm.org
Wed Dec 31 21:38:01 UTC 2025


#10728: MOHAWK: MYST: ES: Marker instructions wrong
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Reporter:  dafioram  |       Owner:  (none)
    Type:  defect    |      Status:  new
Priority:  normal    |   Component:  Engine: Mohawk
 Version:            |  Resolution:
Keywords:  original  |        Game:  Myst
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Comment (by digitall):

 I have played with the latest git master of ScummVM implementation with
 Myst MPC, Myst ME and Myst 25th Edition in both English and Spanish.

 The Marker Switch puzzle for Dni Green Page is identical in all of these
 i.e. turn all marker switches "on" (which is the switch arm in the upward
 position - They all all off by default). Each of the buildings / features
 will then be present on the map in the library wall which allows the tower
 rotation.

 To open the green page "vault", you finally turn the dock marker switch
 back off i.e. downward position and the door will open in the base.

 All of the split clue pages in all game versions should say "turn all
 marker switches on then turn the dock marker switch off" ... As per
 #10115, this had to be patched for Myst ME English, so will need to check
 for all versions what is written on the clue pages.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/10728#comment:9>
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