[Scummvm-tracker] [ScummVM :: Bugs] #10728: MOHAWK: MYST: ES: Marker instructions wrong
ScummVM :: Bugs
trac at scummvm.org
Wed Dec 31 21:38:01 UTC 2025
#10728: MOHAWK: MYST: ES: Marker instructions wrong
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Reporter: dafioram | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Mohawk
Version: | Resolution:
Keywords: original | Game: Myst
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Comment (by digitall):
I have played with the latest git master of ScummVM implementation with
Myst MPC, Myst ME and Myst 25th Edition in both English and Spanish.
The Marker Switch puzzle for Dni Green Page is identical in all of these
i.e. turn all marker switches "on" (which is the switch arm in the upward
position - They all all off by default). Each of the buildings / features
will then be present on the map in the library wall which allows the tower
rotation.
To open the green page "vault", you finally turn the dock marker switch
back off i.e. downward position and the door will open in the base.
All of the split clue pages in all game versions should say "turn all
marker switches on then turn the dock marker switch off" ... As per
#10115, this had to be patched for Myst ME English, so will need to check
for all versions what is written on the clue pages.
--
Ticket URL: <https://bugs.scummvm.org/ticket/10728#comment:9>
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