[Scummvm-tracker] [ScummVM :: Bugs] #15732: SCI: ECOQUEST1: Possible timing glitch when Flesh-Eater is first introduced

ScummVM :: Bugs trac at scummvm.org
Mon Feb 10 05:51:18 UTC 2025


#15732: SCI: ECOQUEST1: Possible timing glitch when Flesh-Eater is first introduced
-------------------------+--------------------------
Reporter:  eriktorbjorn  |       Owner:  (none)
    Type:  defect        |      Status:  new
Priority:  normal        |   Component:  Engine: SCI
 Version:                |  Resolution:
Keywords:                |        Game:  EcoQuest 1
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Description changed by eriktorbjorn:

Old description:

> I don't know if this is a timing glitch or not, but it sure looks goofy
> to me.
>
> In the scene where Flesh-Eater is first introduced, Delphineus knocks
> Adam to get him out of the way. At this point, Adam starts spinning
> madly, abruptly stops, and gently floats down. Can that really be how the
> programmer intended the scene to look?
>
> Other parts may be off too (e.g. the shadow covering Adam's face, or
> Flesh-Eater "slowly" gliding away), but those are a lot more debatable.
>
> I have not tried this in DOSBox, as it's a fair bit into the game. I
> tried looking up the oldest YouTube playthroughs I could find, but it
> looks the same there. Of course, even those would be one or two decades
> more recent than the game itself.

New description:

 I don't know if this is a timing glitch or not, but it sure looks goofy to
 me. I'm playing the English CD version of the game, with the current
 development version of ScummVM.

 In the scene where Flesh-Eater is first introduced, Delphineus knocks Adam
 to get him out of the way. At this point, Adam starts spinning madly,
 abruptly stops, and gently floats down. Can that really be how the
 programmer intended the scene to look?

 Other parts may be off too (e.g. the shadow covering Adam's face, or
 Flesh-Eater "slowly" gliding away), but those are a lot more debatable.

 I have not tried this in DOSBox, as it's a fair bit into the game. I tried
 looking up the oldest YouTube playthroughs I could find, but it looks the
 same there. Of course, even those would be one or two decades more recent
 than the game itself.

--
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Ticket URL: <https://bugs.scummvm.org/ticket/15732#comment:1>
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