[Scummvm-tracker] [ScummVM :: Bugs] #15741: TWINE: Environmental sound effects broken after pitch handling fix
ScummVM :: Bugs
trac at scummvm.org
Thu Feb 13 08:43:22 UTC 2025
#15741: TWINE: Environmental sound effects broken after pitch handling fix
---------------------------------+---------------------------
Reporter: Bobblen147 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: TwinE
Version: | Keywords:
Game: Little Big Adventure |
---------------------------------+---------------------------
After commit
https://github.com/scummvm/scummvm/commit/ca2f2071c2e23c2f6847a83e71be1050762cf35e
(pitch handling) environmental sound effects will endlessly repeat with no
silence in-between. This occurs in any scene with these sound effects
(which is most of them)
The principle island port is a good place to test this. There are 2
environmental sounds. The waves and the ship's horn. When you first get
off the ship the horn sound will play and repeat endlessly. Eventually the
game will trigger the waves sound too and that will also repeat.
Normal DOS behaviour is for a random environmental sound to play at a
random time but with gaps of silence in between.
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Ticket URL: <https://bugs.scummvm.org/ticket/15741>
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