[Scummvm-tracker] [ScummVM :: Bugs] #15736: SCI: QFG1 EGA: Obscure Freeze in Brigand Fortress Entrance
ScummVM :: Bugs
trac at scummvm.org
Sun Feb 16 04:27:09 UTC 2025
#15736: SCI: QFG1 EGA: Obscure Freeze in Brigand Fortress Entrance
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Reporter: ArthurWalden | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine:
| SCI
Version: | Resolution:
Keywords: qfg1, brigand fortress, alarm, trip | Game: Quest for
rope wire | Glory 1
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Comment (by sluicebox):
This appears to be a scummvm bug; the freeze does not happen in the
original. I can reproduce using several qfg1 versions.
It worked in scummvm 1.3.0 (2011) but not in 1.5.0 (2012)
To reproduce from scratch in original or scummvm:
1. Create a character and start the game
2. Type `razzle dazzle root beer`
3. ALT+T to teleport to room 94
4. Walk right (and up a little) to the box and type `open box`
5. Walk up to trip
The script is stuck waiting a motion to complete from
`egoTripsSouth:changeState(0)`
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Ticket URL: <https://bugs.scummvm.org/ticket/15736#comment:2>
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