[Scummvm-tracker] [ScummVM :: Bugs] #15736: SCI: QFG1 EGA: Obscure Freeze in Brigand Fortress Entrance

ScummVM :: Bugs trac at scummvm.org
Sun Feb 16 04:27:09 UTC 2025


#15736: SCI: QFG1 EGA: Obscure Freeze in Brigand Fortress Entrance
-------------------------------------------------+-------------------------
Reporter:  ArthurWalden                          |       Owner:  (none)
    Type:  defect                                |      Status:  new
Priority:  normal                                |   Component:  Engine:
                                                 |  SCI
 Version:                                        |  Resolution:
Keywords:  qfg1, brigand fortress, alarm, trip   |        Game:  Quest for
  rope wire                                      |  Glory 1
-------------------------------------------------+-------------------------
Comment (by sluicebox):

 This appears to be a scummvm bug; the freeze does not happen in the
 original. I can reproduce using several qfg1 versions.

 It worked in scummvm 1.3.0 (2011) but not in 1.5.0 (2012)

 To reproduce from scratch in original or scummvm:
 1. Create a character and start the game
 2. Type `razzle dazzle root beer`
 3. ALT+T to teleport to room 94
 4. Walk right (and up a little) to the box and type `open box`
 5. Walk up to trip

 The script is stuck waiting a motion to complete from
 `egoTripsSouth:changeState(0)`
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15736#comment:2>
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