[Scummvm-tracker] [ScummVM :: Bugs] #6451: WME: Dead City - "Bridge" screen not working
ScummVM :: Bugs
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Sun Feb 23 07:46:41 UTC 2025
#6451: WME: Dead City - "Bridge" screen not working
-----------------------------+---------------------------------
Reporter: SF/codemarvin | Owner: fuzzie
Type: defect | Status: closed
Priority: normal | Component: Engine: Wintermute
Version: | Resolution: fixed
Keywords: has-pull-request | Game: Wintermute
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Comment (by nniro):
In [changeset:"0f338b21aea0c3f20264b7422509187163cc4c5c" 0f338b21]:
{{{#!CommitTicketReference repository=""
revision="0f338b21aea0c3f20264b7422509187163cc4c5c"
GOT: Add eyeballs mode for chapter 2 shovel maze (#6451)
In chapter 2, there is a section where you enter in a pitch dark room
and Thor is replaced with eyeballs. This is all you can see while
you move around in the invisible maze to find the shovel.
This patch fully implements this mode and also adds these additional
related features :
* bruised eye animation that happens after the shovel is
found, with Thor's face.
* Saving and loading preserves the eyeball effect in
the room 105.
* Thor's spinning animation takes the eyeballs mode in
consideration. Although the only way the user can
die in that room is to explicitely use the "die"
feature/command.
The original code was used as a guideline to implement this feature.
}}}
--
Ticket URL: <https://bugs.scummvm.org/ticket/6451#comment:7>
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