[Scummvm-tracker] [ScummVM :: Bugs] #15657: AGS: It Takes Two To Tangle: Screen Scroll issues
ScummVM :: Bugs
trac at scummvm.org
Fri Jan 3 01:17:39 UTC 2025
#15657: AGS: It Takes Two To Tangle: Screen Scroll issues
------------------------------+-------------------------
Reporter: TrivialBalderdash | Owner: (none)
Type: defect | Status: new
Priority: high | Component: Engine: AGS
Version: | Keywords:
Game: |
------------------------------+-------------------------
Playing It Takes Two to Tangle in ScummVM 2.9.0 on MacOS 13.7.2 (Intel),
there were two issues noticed with improper screen scrolling, the second
of which is game breaking as it prevents progressing in the game.
In Chapter 2, when Edgar is switching screens, the screen scrolls to the
right, revealing a "holding area" for NPCs.
The second instance, I had just started Chapter 3 as Cassima, and
activated the arm band to dive underwater on my way to see King Neptune.
In that first scene underwater, I am unable to swim to the left. Watching
a playthru, it looks like the screen is supposed to scroll a bit and then
give me the arrow icon to swim to the next screen left. Unfortunately,
there is no scrolling and no arrow icon. I can interact with the three
shells, but that’s it. I can’t swim back to the surface either.
I spoke with the developer (Akril) and received this reply on the issue
(in reference to the Chapter 2 instance):
''"As for the Aeolus screen, it isn't meant to be a scrolling room -- I
had to make it wider so I could place the NPCs on a walkable area that
wasn't visible to the player. I added the line SetViewport(0, 0); to keep
the room from scrolling, but it looks like something went wrong for
you."''
Two screenshots are attached.
--
Ticket URL: <https://bugs.scummvm.org/ticket/15657>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list