[Scummvm-tracker] [ScummVM :: Bugs] #15601: SCUMM: LOOM: Amiga version attempts to load MT-32 roms regardless of audio settings

ScummVM :: Bugs trac at scummvm.org
Mon Jan 13 22:14:53 UTC 2025


#15601: SCUMM: LOOM: Amiga version attempts to load MT-32 roms regardless of audio
settings
----------------------+----------------------------
Reporter:  Thelypody  |       Owner:  (none)
    Type:  defect     |      Status:  new
Priority:  normal     |   Component:  Engine: SCUMM
 Version:             |  Resolution:
Keywords:             |        Game:  Loom
----------------------+----------------------------
Comment (by dwatteau):

 I can't reproduce this issue with the Loom Amiga titles I have in my LRG
 set (I didn't test them all, though).

 @Thelypody: Can you try running the game with the `-d1` debug flag, for a
 bit more context about your game detection?

 On Windows, it should be something like this, in the command prompt:

 {{{
 C:\Program Files\ScummVM\scummvm.exe --console -d1
 }}}

 in the output, here are the kind of lines I'm interested in:

 {{{
 User picked target 'loom-ega-amiga' (engine ID 'scumm', game ID 'loom')...
 Using gameid loom, variant EGA, extra EGA
   SCUMM version 3, HE version 0
 Using MD5 'XXX'
 }}}

 (I wonder if you're maybe playing a release that's not in the detection
 tables, and then the fallback code would mess up and think it's an MT-32
 capable title.)

 Thanks.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15601#comment:3>
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