[Scummvm-tracker] [ScummVM :: Bugs] #15601: SCUMM: LOOM: Amiga version attempts to load MT-32 roms regardless of audio settings
ScummVM :: Bugs
trac at scummvm.org
Mon Jan 13 22:14:53 UTC 2025
#15601: SCUMM: LOOM: Amiga version attempts to load MT-32 roms regardless of audio
settings
----------------------+----------------------------
Reporter: Thelypody | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCUMM
Version: | Resolution:
Keywords: | Game: Loom
----------------------+----------------------------
Comment (by dwatteau):
I can't reproduce this issue with the Loom Amiga titles I have in my LRG
set (I didn't test them all, though).
@Thelypody: Can you try running the game with the `-d1` debug flag, for a
bit more context about your game detection?
On Windows, it should be something like this, in the command prompt:
{{{
C:\Program Files\ScummVM\scummvm.exe --console -d1
}}}
in the output, here are the kind of lines I'm interested in:
{{{
User picked target 'loom-ega-amiga' (engine ID 'scumm', game ID 'loom')...
Using gameid loom, variant EGA, extra EGA
SCUMM version 3, HE version 0
Using MD5 'XXX'
}}}
(I wonder if you're maybe playing a release that's not in the detection
tables, and then the fallback code would mess up and think it's an MT-32
capable title.)
Thanks.
--
Ticket URL: <https://bugs.scummvm.org/ticket/15601#comment:3>
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