[Scummvm-tracker] [ScummVM :: Bugs] #9646: SCI: QFG1: Running on ice till health points depletion won't kill hero.
ScummVM :: Bugs
trac at scummvm.org
Sun Jan 19 09:46:21 UTC 2025
#9646: SCI: QFG1: Running on ice till health points depletion won't kill hero.
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Reporter: OmerMor | Owner: sluicebox
Type: defect | Status: closed
Priority: normal | Component: Engine: SCI
Version: | Resolution: wontfix
Keywords: original | Game: Quest for Glory 1
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Changes (by sluicebox):
* keywords: => original
* owner: (none) => sluicebox
* resolution: => wontfix
* status: new => closed
Comment:
Closing this original behavior as wontfix, but it's also cantfix. (As
eight years have shown!)
This ticket wasn't updated four years ago, but we had to remove that
patching mechanism because it didn't work. It broke all other versions of
QFG1. This went from a silly game bug to a game-breaking ScummVM bug. So
for the record, this was bug was never fixed.
There is too much missing script code to add with inline patching. And
even if it could be done, this isn't the only place in the game with this
mistake, so we'd have to pull off that patching miracle in all those
places too.
Even if we could, it would cross the line into changing QFG's RPG rules,
and we have decided that patching QFG rules is out of scope. For better or
worse, the RPG rules and their quirks and oversights are the games. You
can run around a little longer after hitting 0 health. That's QFG!
I also don't think "ScummVM kills you quicker" is a fun or worthwhile
feature =)
We've written a wiki page with guidelines for script patching scope that
goes into more detail:
https://wiki.scummvm.org/index.php?title=SCI/Script_Patching_Scope
--
Ticket URL: <https://bugs.scummvm.org/ticket/9646#comment:10>
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