[Scummvm-tracker] [ScummVM :: Bugs] #15701: SCI: LSL1VGA: Casino door semi-soft-lock

ScummVM :: Bugs trac at scummvm.org
Sun Jan 19 12:11:55 UTC 2025


#15701: SCI: LSL1VGA: Casino door semi-soft-lock
-------------------------+-----------------------------------
Reporter:  ElTipejoLoco  |       Owner:  (none)
    Type:  defect        |      Status:  new
Priority:  normal        |   Component:  Engine: SCI
 Version:                |  Resolution:
Keywords:  LSL1VGA       |        Game:  Leisure Suit Larry 1
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Comment (by ElTipejoLoco):

 Replying to [comment:1 sluicebox]:
 > Hello! Thank you for reporting this. Can you attach a screenshot with
 the walk cursor on the spot that triggers the lockup from your save? I've
 tried quite a few times and haven't gotten it yet.
 >
 > You've got the speed slider set low, are you getting the same result if
 you set it to high?

 I've attached a screenshot that shows a position that will trigger the
 bug. Clicking above it should also display it. I noticed that there are
 some positions near the bottom of the door that won't, so I guess I
 overestimated the area when I described "any pixel above the doors'
 bottom."

 [[Image(ticket:15701:LSL1VGAWalkCursorPosition.png)]]

 Raising the speed slider from its default position and clicking around the
 same areas will sometimes trigger it and sometimes not: at its highest
 setting Larry will come into contact with the doors before they fully
 open, ultimately stopping his movement from reaching the destination where
 the player clicked (and therefore also not triggering the bug), and at
 some higher settings Larry will manage to reach what I assume is the
 actual loading part of the walking plane before the doors close and his
 sprite is strangely reset.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15701#comment:2>
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