[Scummvm-tracker] [ScummVM :: Bugs] #15711: TWP: Twp::Shader::init() crash on OSX PPC and old GPUs
ScummVM :: Bugs
trac at scummvm.org
Thu Jan 23 13:10:15 UTC 2025
#15711: TWP: Twp::Shader::init() crash on OSX PPC and old GPUs
-----------------------------+-------------------------
Reporter: dwatteau | Owner: scemino
Type: defect | Status: new
Priority: normal | Component: Engine: TWP
Version: | Keywords:
Game: Thimbleweed Park |
-----------------------------+-------------------------
ScummVM 2.9.0 on OSX PPC (big-endian), happens on the following devices:
- jcGyo's eMac (with an ATI Radeon 7500, 32MB VRAM), as reported on
Discord
- my iBook G4 (ATI Radeon 9200, 32MB VRAM)
- my PowerBook G4 (ATI Radeon 9600 XT)
- my Quad G5 (NVIDIA GeForce 6600)
I can't say if the issue is the TWP engine, or in the OpenGL/shader stack.
Trying to run the game will print the following output:
{{{
GLSL Version 110 is not supported
could not find attribute a_position in shader
}}}
and then ScummVM will `SIGABRT`.
I'm attaching a crash report, a GDB backtrace (with `-d6` OpenGL info)
below.
If the engine is not meant to run on such old GPUs (the last PPC machines
from Apple were released in 2005), I can disable the engine in the OSX PPC
builds. But maybe we could detect that the game is going to be run on an
incompatible GPU, if that's the case?
--
Ticket URL: <https://bugs.scummvm.org/ticket/15711>
ScummVM :: Bugs <https://bugs.scummvm.org>
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