[Scummvm-tracker] [ScummVM :: Bugs] #15717: Audio balance issue with the audio engine from the Windows executable option

ScummVM :: Bugs trac at scummvm.org
Mon Jan 27 12:59:38 UTC 2025


#15717: Audio balance issue with the audio engine from the Windows executable
option
---------------------------+--------------------
Reporter:  lenny892        |      Owner:  (none)
    Type:  defect          |     Status:  new
Priority:  normal          |  Component:  Audio
 Version:                  |   Keywords:
    Game:  Broken Sword 1  |
---------------------------+--------------------
 There’s an issue with the audio engine from the Windows executable option.
 During George’s first visit to the museum, after examining the tripod and
 leaving, he says: "The tripod was definitely the one on the manuscript –
 the Templar connection confirmed it. I was tempted to go to Ireland to
 check it out..."

 The music remains consistent during the first sentence, but abruptly
 becomes louder when George begins the second ("I was tempted to go to
 Ireland..."), making it harder to understand. In the original Windows
 version, the music stays consistent until the comment ends.

 I’ve tested this in both the current release version and the latest daily
 build of ScummVM.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15717>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


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