[Scummvm-tracker] [ScummVM :: Bugs] #16126: 1213 Special Edition Freeware is crashing ScummVM
ScummVM :: Bugs
trac at scummvm.org
Tue Jul 29 20:15:09 UTC 2025
#16126: 1213 Special Edition Freeware is crashing ScummVM
----------------------------------+--------------------------
Reporter: webangel3 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: AGS
Version: | Resolution:
Keywords: 1213 Special Edition | Game:
----------------------------------+--------------------------
Comment (by criezy):
Running current master code (commit
1b92a87c63b36ef6f984fb7c53932955de60bb9a) with ASAN gives this crash when
starting episode 1:
{{{
=================================================================
==20284==ERROR: AddressSanitizer: heap-use-after-free on address
0x0001258dde60 at pc 0x0001030827a4 bp 0x00016cfb7620 sp 0x00016cfb7618
READ of size 4 at 0x0001258dde60 thread T0
#0 0x0001030827a0 in Common::Array<AGS3::SpriteInfo>::reserve(unsigned
int) array.h:400
#1 0x00010307c778 in Common::Array<AGS3::SpriteInfo>::resize(unsigned
int) array.h:415
#2 0x00010307b578 in AGS3::AGS::Shared::SpriteCache::EnlargeTo(int)
sprite_cache.cpp:166
#3 0x0001030e730c in
AGS3::AGS::Shared::ApplySpriteData(AGS3::GameSetupStruct&,
AGS3::AGS::Shared::LoadedGameEntities const&, AGS3::GameDataVersion)
main_game_file.cpp:444
#4 0x0001030ee870 in
AGS3::AGS::Shared::UpdateGameData(AGS3::AGS::Shared::LoadedGameEntities&,
AGS3::GameDataVersion) main_game_file.cpp:898
#5 0x000103561250 in AGS3::load_game_file() game_file.cpp:203
#6 0x00010333e820 in AGS3::RunAGSGame(AGS3::AGS::Shared::String
const&, unsigned int, int) global_game.cpp:284
#7 0x00010356ccd8 in AGS3::RunGameUntilAborted() game_run.cpp:1113
#8 0x000103573c5c in AGS3::initialize_start_and_play_game(int, int)
game_start.cpp:131
#9 0x000103556e9c in
AGS3::initialize_engine(Std::map<AGS3::AGS::Shared::String,
Std::map<AGS3::AGS::Shared::String, AGS3::AGS::Shared::String,
Common::Less<AGS3::AGS::Shared::String>>,
Common::Less<AGS3::AGS::Shared::String>> const&) engine.cpp:1160
#10 0x000102f8d7a4 in AGS::AGSEngine::run() ags.cpp:243
#11 0x000102f41844 in runGame(Plugin const*, OSystem&, DetectedGame
const&, void const*) main.cpp:319
#12 0x000102f3b314 in scummvm_main main.cpp:805
#13 0x000102f2d6f0 in main macosx-main.cpp:44
#14 0x00018984ab94 in start+0x17b8 (dyld:arm64e+0xfffffffffff3ab94)
0x0001258dde60 is located 218720 bytes inside of 218736-byte region
[0x0001258a8800,0x0001258dde70)
freed by thread T0 here:
#0 0x000108c6fb0c in _ZdlPv+0x74
(libclang_rt.asan_osx_dynamic.dylib:arm64e+0x4bb0c)
#1 0x0001032af2b0 in AGS3::unload_game() game.cpp:405
#2 0x00010333e5a4 in AGS3::RunAGSGame(AGS3::AGS::Shared::String
const&, unsigned int, int) global_game.cpp:270
#3 0x00010356ccd8 in AGS3::RunGameUntilAborted() game_run.cpp:1113
#4 0x000103573c5c in AGS3::initialize_start_and_play_game(int, int)
game_start.cpp:131
#5 0x000103556e9c in
AGS3::initialize_engine(Std::map<AGS3::AGS::Shared::String,
Std::map<AGS3::AGS::Shared::String, AGS3::AGS::Shared::String,
Common::Less<AGS3::AGS::Shared::String>>,
Common::Less<AGS3::AGS::Shared::String>> const&) engine.cpp:1160
#6 0x000102f8d7a4 in AGS::AGSEngine::run() ags.cpp:243
#7 0x000102f41844 in runGame(Plugin const*, OSystem&, DetectedGame
const&, void const*) main.cpp:319
#8 0x000102f3b314 in scummvm_main main.cpp:805
#9 0x000102f2d6f0 in main macosx-main.cpp:44
#10 0x00018984ab94 in start+0x17b8 (dyld:arm64e+0xfffffffffff3ab94)
previously allocated by thread T0 here:
#0 0x000108c6f6e4 in _Znwm+0x74
(libclang_rt.asan_osx_dynamic.dylib:arm64e+0x4b6e4)
#1 0x000102fa7ad4 in AGS3::Globals::Globals() globals.cpp:238
#2 0x000102fabc24 in AGS3::Globals::Globals() globals.cpp:110
#3 0x000102f8b244 in AGS::AGSEngine::AGSEngine(OSystem*,
AGS::AGSGameDescription const*) ags.cpp:85
#4 0x000102f8b548 in AGS::AGSEngine::AGSEngine(OSystem*,
AGS::AGSGameDescription const*) ags.cpp:79
#5 0x000102fd5560 in AGSMetaEngine::createInstance(OSystem*, Engine**,
AGS::AGSGameDescription const*) const metaengine.cpp:42
#6 0x000102fd84d4 in
AdvancedMetaEngine<AGS::AGSGameDescription>::createInstance(OSystem*,
Engine**, void const*) const advancedDetector.h:725
#7 0x00010381af3c in AdvancedMetaEngineBase::createInstance(OSystem*,
Engine**, DetectedGame const&, void const*) advancedDetector.cpp:1165
#8 0x000102f40430 in runGame(Plugin const*, OSystem&, DetectedGame
const&, void const*) main.cpp:217
#9 0x000102f3b314 in scummvm_main main.cpp:805
#10 0x000102f2d6f0 in main macosx-main.cpp:44
#11 0x00018984ab94 in start+0x17b8 (dyld:arm64e+0xfffffffffff3ab94)
}}}
--
Ticket URL: <https://bugs.scummvm.org/ticket/16126#comment:3>
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