[Scummvm-tracker] [ScummVM :: Bugs] #15702: MTROPOLIS: Video/Audio Glitches in Obsidian

ScummVM :: Bugs trac at scummvm.org
Fri Jun 13 02:37:14 UTC 2025


#15702: MTROPOLIS: Video/Audio Glitches in Obsidian
-------------------------------------------------+-------------------------
Reporter:  Agent-G245                            |       Owner:  elasota
    Type:  defect                                |      Status:  pending
Priority:  normal                                |   Component:  Engine:
                                                 |  MTROPOLIS
 Version:                                        |  Resolution:  assigned
Keywords:  obsidian, glitch, sound effect,       |        Game:  Obsidian
  video error                                    |
-------------------------------------------------+-------------------------
Comment (by elasota):

 First issue isn't a bug, the puzzle was done incorrectly (you used the
 wrong yellow vial the first time).

 Second should be fixed by commit 8d562cc4d5ca47887394d85ab78d431dbac88fad,
 unfortunately that fix is not in 2.9.1 so you'd need to use a daily build.

 I think some of the extra sound changes are due to the scene hot-loading
 that was added for SPQR.  There's definitely one that happens if you leave
 the air gun scene by pressing Esc or winning the puzzle, caused by a Mouse
 Outside event causing the scene to be reloaded (which wasn't possible
 before the hot-loading feature).
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15702#comment:4>
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