[Scummvm-tracker] [ScummVM :: Bugs] #16051: DIRECTOR: The Jolly Postman Games [D5] (Not On The Detection Table)

ScummVM :: Bugs trac at scummvm.org
Thu Jun 26 08:24:43 UTC 2025


#16051: DIRECTOR: The Jolly Postman Games [D5] (Not On The Detection Table)
----------------------------+------------------------------
Reporter:  VictorVVictoria  |      Owner:  (none)
    Type:  defect           |     Status:  new
Priority:  normal           |  Component:  Engine: Director
 Version:                   |   Keywords:  ReportsByVictor
    Game:                   |
----------------------------+------------------------------
 The Jolly Post Office technically don't boot giving a white screen with
 the fallowing error
 * BUILDBOT: Uncaught Lingo error: Lingo::getObjectProp: Object <object:
 #PrintOMatic 1 000000000f481e10> has no property 'name'!

 but this issue can be bypassed by deleting the PrintOMatic Xtra in the
 Xtras folder. The game has graphical issues (the stamp book is vary
 broken, clicking the phone also shows broken graphics)

 * WARNING: BitmapCastMember::load(): Unable to load id: 154!
 * WARNING: LB::b_importFileInto : C:\myData\myStamps\Image1.bmp is not a
 valid PICT file!
 * WARNING: Sprite::getShape(): kCastMemberSprite has no cast defined!
 * WARNING: Builtin 'preLoadMember' dropping return value:
 * WARNING: Failed to open tableMat.aif!
 * WARNING: stream is 0!

 The Jolly Postman's Party gets to the character creator but gets no
 further, you must enter a name for your character to play the game but
 that not possible because the game doesn't register keyboard presses.

 * WARNING: Lingo::getTheSprite(): Unknown the sprite id type: VOID!
 * WARNING: Lingo::resolveCastMember: reference to VOID member ID!
 * WARNING: Sprite::getShape(): kCastMemberSprite has no cast defined!
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/16051>
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