[Scummvm-tracker] [ScummVM :: Bugs] #16051: DIRECTOR: The Jolly Postman Games [D5] (Not On The Detection Table)
ScummVM :: Bugs
trac at scummvm.org
Thu Jun 26 08:24:43 UTC 2025
#16051: DIRECTOR: The Jolly Postman Games [D5] (Not On The Detection Table)
----------------------------+------------------------------
Reporter: VictorVVictoria | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Director
Version: | Keywords: ReportsByVictor
Game: |
----------------------------+------------------------------
The Jolly Post Office technically don't boot giving a white screen with
the fallowing error
* BUILDBOT: Uncaught Lingo error: Lingo::getObjectProp: Object <object:
#PrintOMatic 1 000000000f481e10> has no property 'name'!
but this issue can be bypassed by deleting the PrintOMatic Xtra in the
Xtras folder. The game has graphical issues (the stamp book is vary
broken, clicking the phone also shows broken graphics)
* WARNING: BitmapCastMember::load(): Unable to load id: 154!
* WARNING: LB::b_importFileInto : C:\myData\myStamps\Image1.bmp is not a
valid PICT file!
* WARNING: Sprite::getShape(): kCastMemberSprite has no cast defined!
* WARNING: Builtin 'preLoadMember' dropping return value:
* WARNING: Failed to open tableMat.aif!
* WARNING: stream is 0!
The Jolly Postman's Party gets to the character creator but gets no
further, you must enter a name for your character to play the game but
that not possible because the game doesn't register keyboard presses.
* WARNING: Lingo::getTheSprite(): Unknown the sprite id type: VOID!
* WARNING: Lingo::resolveCastMember: reference to VOID member ID!
* WARNING: Sprite::getShape(): kCastMemberSprite has no cast defined!
--
Ticket URL: <https://bugs.scummvm.org/ticket/16051>
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