[Scummvm-tracker] [ScummVM :: Bugs] #13016: AGS: text appears in german Gemini Rue version that shouldn't be there
ScummVM :: Bugs
trac at scummvm.org
Mon Jun 30 17:53:48 UTC 2025
#13016: AGS: text appears in german Gemini Rue version that shouldn't be there
-------------------------+--------------------------
Reporter: Max833 | Owner: (none)
Type: defect | Status: new
Priority: low | Component: Engine: AGS
Version: | Resolution:
Keywords: german, font | Game:
-------------------------+--------------------------
Comment (by Max833):
Maybe this is helpful as well. When I start the game with the debug
window, I see this:
{{{
Initialize sprites
WARNING: data blocks nonsequential, block 'Dictionary' expected to end at
597274, finished reading at 597264
Translation initialized: German (format: presume ASCII)
Engine initialization complete
Starting game
blue zones computation
------------------------------------------------
blue 0: `T' 1400f `H' 1400f `E' 1400f `Z' 1400f `O' 1400f `C' 1400f `Q'
1400f `S' 1400f
-- ref = 1400, shoot = 1400
blue 1: `H' 0f `E' 0f `Z' 0f `L' 0f `O' 0f `C' 0f `U'
0f `S' 0f
-- ref = 0, shoot = 0
blue 2: `x' 1000f `z' 1000f `r' 1000f `o' 1000f `e' 1000f `s' 1000f `c'
1000f
-- ref = 1000, shoot = 1000
blue 3: `x' 0f `z' 0f `r' 0f `o' 0f `e' 0f `s' 0f `c'
0f
-- ref = 0, shoot = 0
blue 4: `p' -400f `q' -400f `g' -400f `j' -400f `y' -400f
-- ref = -400, shoot = -400
Opening hashed: shaders.dat
generateZipSet: Loaded pack file: shaders.dat
}}}
--
Ticket URL: <https://bugs.scummvm.org/ticket/13016#comment:5>
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