[Scummvm-tracker] [ScummVM :: Bugs] #13016: AGS: text appears in german Gemini Rue version that shouldn't be there

ScummVM :: Bugs trac at scummvm.org
Mon Jun 30 17:53:48 UTC 2025


#13016: AGS: text appears in german Gemini Rue version that shouldn't be there
-------------------------+--------------------------
Reporter:  Max833        |       Owner:  (none)
    Type:  defect        |      Status:  new
Priority:  low           |   Component:  Engine: AGS
 Version:                |  Resolution:
Keywords:  german, font  |        Game:
-------------------------+--------------------------
Comment (by Max833):

 Maybe this is helpful as well. When I start the game with the debug
 window, I see this:


 {{{
 Initialize sprites
 WARNING: data blocks nonsequential, block 'Dictionary' expected to end at
 597274, finished reading at 597264
 Translation initialized: German (format: presume ASCII)
 Engine initialization complete
 Starting game
 blue zones computation
 ------------------------------------------------
 blue   0: `T' 1400f `H' 1400f `E' 1400f `Z' 1400f `O' 1400f `C' 1400f `Q'
 1400f `S' 1400f
 -- ref = 1400, shoot = 1400
 blue   1: `H'    0f `E'    0f `Z'    0f `L'    0f `O'    0f `C'    0f `U'
 0f `S'    0f
 -- ref = 0, shoot = 0
 blue   2: `x' 1000f `z' 1000f `r' 1000f `o' 1000f `e' 1000f `s' 1000f `c'
 1000f
 -- ref = 1000, shoot = 1000
 blue   3: `x'    0f `z'    0f `r'    0f `o'    0f `e'    0f `s'    0f `c'
 0f
 -- ref = 0, shoot = 0
 blue   4: `p' -400f `q' -400f `g' -400f `j' -400f `y' -400f
 -- ref = -400, shoot = -400
 Opening hashed: shaders.dat
 generateZipSet: Loaded pack file: shaders.dat
 }}}
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13016#comment:5>
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