[Scummvm-tracker] [ScummVM :: Bugs] #15924: FREESCAPE: avoid adding global object manually

ScummVM :: Bugs trac at scummvm.org
Sat May 10 06:40:11 UTC 2025


#15924: FREESCAPE: avoid adding global object manually
------------------------+-------------------------------
Reporter:  neuromancer  |      Owner:  neuromancer
    Type:  defect       |     Status:  new
Priority:  normal       |  Component:  Engine: Freescape
 Version:               |   Keywords:
    Game:               |
------------------------+-------------------------------
 The Total Eclipse and Castle Master games feature a global area with
 objects to add to certain areas. There is a list of specific objects from
 that area to add, but any other object from the global area can still be
 implicitly added. Right now, we are manually adding certain "missing"
 objects, for instance:


 {{{
 for (int16 id = 183; id < 207; id++)
   it._value->addObjectFromArea(id, _areaMap[255]);
 }}}

 But this can be incomplete, and there is no way to know until you play the
 game (or reviewing the level manually).
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15924>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list