[Scummvm-tracker] [ScummVM :: Bugs] #15924: FREESCAPE: avoid adding global object manually
ScummVM :: Bugs
trac at scummvm.org
Sat May 10 06:40:11 UTC 2025
#15924: FREESCAPE: avoid adding global object manually
------------------------+-------------------------------
Reporter: neuromancer | Owner: neuromancer
Type: defect | Status: new
Priority: normal | Component: Engine: Freescape
Version: | Keywords:
Game: |
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The Total Eclipse and Castle Master games feature a global area with
objects to add to certain areas. There is a list of specific objects from
that area to add, but any other object from the global area can still be
implicitly added. Right now, we are manually adding certain "missing"
objects, for instance:
{{{
for (int16 id = 183; id < 207; id++)
it._value->addObjectFromArea(id, _areaMap[255]);
}}}
But this can be incomplete, and there is no way to know until you play the
game (or reviewing the level manually).
--
Ticket URL: <https://bugs.scummvm.org/ticket/15924>
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