[Scummvm-tracker] [ScummVM :: Bugs] #15916: LURE: Selecting dialogs in fullscreen broken in 2.9.0pre and 2.8.0 (was: LURE: Selecting dialog in fullscreen broken in 2.9.0pre and 2.8.0)

ScummVM :: Bugs trac at scummvm.org
Tue May 13 14:57:30 UTC 2025


#15916: LURE: Selecting dialogs in fullscreen broken in 2.9.0pre and 2.8.0
---------------------------------+------------------------------------
Reporter:  Michas0206            |       Owner:  (none)
    Type:  defect                |      Status:  new
Priority:  high                  |   Component:  Engine: Lure
 Version:                        |  Resolution:
Keywords:  Lure, mouse, dialogs  |        Game:  Lure of the Temptress
---------------------------------+------------------------------------
Changes (by Michas0206):

 * priority:  normal => high
 * summary:  LURE: Selecting dialog in fullscreen broken in 2.9.0pre and
     2.8.0 => LURE: Selecting dialogs in fullscreen broken in 2.9.0pre and
     2.8.0

Comment:

 Don't want to stress you out, does it make sense to report bugs here at
 all -
 first thing a user sees here is 9 pages full of reported and still open
 tickets, oldest ones are 18 years old...

 Anyway, I will see, in the meanwhile I figured out it seems this issue has
 something to do with OpenGL -
 if I try this with SDL instead of OpenGL, it seems everything is fine
 regarding choosing dialogues  (- but with SDL something else does not work
 - screen is always 4:3...whatever I set, it seems SDL also has problems
 with available options that could be chosen in menu/many options do not
 work on SDL / my Raspberry at least).

 Choosing dialogs-issue does not change if I change the scaler or change
 stretch fullscreen etc., just if I switch between OpenGL and SDL.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15916#comment:3>
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