[Scummvm-tracker] [ScummVM :: Bugs] #15916: LURE: Selecting dialogs in fullscreen broken in 2.9.0pre and 2.8.0 (was: LURE: Selecting dialog in fullscreen broken in 2.9.0pre and 2.8.0)
ScummVM :: Bugs
trac at scummvm.org
Tue May 13 14:57:30 UTC 2025
#15916: LURE: Selecting dialogs in fullscreen broken in 2.9.0pre and 2.8.0
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Reporter: Michas0206 | Owner: (none)
Type: defect | Status: new
Priority: high | Component: Engine: Lure
Version: | Resolution:
Keywords: Lure, mouse, dialogs | Game: Lure of the Temptress
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Changes (by Michas0206):
* priority: normal => high
* summary: LURE: Selecting dialog in fullscreen broken in 2.9.0pre and
2.8.0 => LURE: Selecting dialogs in fullscreen broken in 2.9.0pre and
2.8.0
Comment:
Don't want to stress you out, does it make sense to report bugs here at
all -
first thing a user sees here is 9 pages full of reported and still open
tickets, oldest ones are 18 years old...
Anyway, I will see, in the meanwhile I figured out it seems this issue has
something to do with OpenGL -
if I try this with SDL instead of OpenGL, it seems everything is fine
regarding choosing dialogues (- but with SDL something else does not work
- screen is always 4:3...whatever I set, it seems SDL also has problems
with available options that could be chosen in menu/many options do not
work on SDL / my Raspberry at least).
Choosing dialogs-issue does not change if I change the scaler or change
stretch fullscreen etc., just if I switch between OpenGL and SDL.
--
Ticket URL: <https://bugs.scummvm.org/ticket/15916#comment:3>
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