[Scummvm-tracker] [ScummVM :: Bugs] #16350: WINTERMUTE: silent footsteps crashes scummvm when being scanned for some reason

ScummVM :: Bugs trac at scummvm.org
Sat Nov 15 04:45:57 UTC 2025


#16350: WINTERMUTE: silent footsteps crashes scummvm when being scanned for some
reason
--------------------+---------------------------------
Reporter:  i30817   |       Owner:  (none)
    Type:  defect   |      Status:  new
Priority:  normal   |   Component:  Engine: Wintermute
 Version:           |  Resolution:
Keywords:  scanner  |        Game:
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Comment (by i30817):

 The 32 build not showing the problem is because configure auto disabled
 the wintermute engine because I was missing the PNG and jpeg dependencies,
 fixing that it still crashes in the same way when detecting or adding this
 game manually, so I guess I don't need a bisect and 32 vs 64 bit doesn't
 matter.

 I don't dare to try to speculate why the wintermute fallback detection
 would try to open a nonexistent file and crash so spectaculary with a null
 Savefilemanager, but from how it doesn't crash on other wintermute games
 like alpha_polaris, I'd guess it's either a game peculiarity or the
 fallback detection doesn't happen with the other games so it was never
 tested what would happen from the cmd line.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/16350#comment:7>
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