[Scummvm-tracker] [ScummVM :: Bugs] #16350: WINTERMUTE: silent footsteps crashes scummvm when being scanned for some reason
ScummVM :: Bugs
trac at scummvm.org
Sat Nov 15 04:45:57 UTC 2025
#16350: WINTERMUTE: silent footsteps crashes scummvm when being scanned for some
reason
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Reporter: i30817 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Wintermute
Version: | Resolution:
Keywords: scanner | Game:
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Comment (by i30817):
The 32 build not showing the problem is because configure auto disabled
the wintermute engine because I was missing the PNG and jpeg dependencies,
fixing that it still crashes in the same way when detecting or adding this
game manually, so I guess I don't need a bisect and 32 vs 64 bit doesn't
matter.
I don't dare to try to speculate why the wintermute fallback detection
would try to open a nonexistent file and crash so spectaculary with a null
Savefilemanager, but from how it doesn't crash on other wintermute games
like alpha_polaris, I'd guess it's either a game peculiarity or the
fallback detection doesn't happen with the other games so it was never
tested what would happen from the cmd line.
--
Ticket URL: <https://bugs.scummvm.org/ticket/16350#comment:7>
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