[Scummvm-tracker] [ScummVM :: Bugs] #16346: SHERLOCK: SCALPEL: 3DO version has some pretty unreadable in-game fonts
ScummVM :: Bugs
trac at scummvm.org
Sat Nov 15 13:08:50 UTC 2025
#16346: SHERLOCK: SCALPEL: 3DO version has some pretty unreadable in-game fonts
-------------------------+-------------------------------------------------
Reporter: Teashrock | Owner: (none)
Type: defect | Status: new
Priority: high | Component: Engine: Sherlock
Version: | Resolution:
Keywords: sherlock, | Game: Sherlock Holmes: Case of the
fonts | Serrated Scalpel
-------------------------+-------------------------------------------------
Comment (by Teashrock):
Replying to [comment:2 eriktorbjorn]:
> This appears to be the commit that changed the behavior:
>
> {{{
> 649170864c470051ada40c87cd8ccfd76c26185b is the first bad commit
> commit 649170864c470051ada40c87cd8ccfd76c26185b (HEAD)
> Author: Cameron Cawley <ccawley2011 at gmail.com>
> Date: Sun Dec 29 12:45:41 2024 +0000
>
> SHERLOCK: Replace use of ManagedSurface override colour
>
> engines/sherlock/fonts.cpp | 6 +++-
> .../sherlock/scalpel/3do/scalpel_3do_screen.cpp | 8 +++---
> engines/sherlock/scalpel/3do/scalpel_3do_screen.h | 4 +--
> engines/sherlock/scalpel/scalpel.cpp | 4 +--
> engines/sherlock/surface.cpp | 32
+++++++++++++++++++---
> engines/sherlock/surface.h | 16 +++++++++--
> engines/sherlock/tattoo/tattoo_map.cpp | 2 +-
> engines/sherlock/tattoo/tattoo_scene.cpp | 16 +++++------
> 8 files changed, 64 insertions(+), 24 deletions(-)
> }}}
>
> I don't really know what that's about.
>
> (Not that the 3DO version is supported anyway, but still...)
Okay, so what should I do? This PR had introduced the regression, and bugs
are still bugs even if some games are not officially supported.
--
Ticket URL: <https://bugs.scummvm.org/ticket/16346#comment:3>
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