[Scummvm-tracker] [ScummVM :: Bugs] #16360: SAGA: IHNM (Nimdok) Multiple lines in golem dialogue give control back to the player before voiceovers are finished
ScummVM :: Bugs
trac at scummvm.org
Thu Nov 20 05:25:08 UTC 2025
#16360: SAGA: IHNM (Nimdok) Multiple lines in golem dialogue give control back to
the player before voiceovers are finished
----------------------------+--------------------------
Reporter: Thunderforge | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SAGA
Version: | Keywords:
Game: I Have No Mouth |
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In Nimdok's section, when talking to the deactivated golem,
== Reproduction Steps
1. Load the attached save game
2. Click "Talk to" and then the golem
3. Click the line beginning with "The man caught in…"
The voiceover will begin, but before it is finished, control is returned
to the player. If the player clicks another line, then two voiceovers will
play at once.
The same thing happens with any lines beginning with "The truth is…"
== Expected behavior
As with the rest of the game, control should not be returned to the player
until the voiceover finishes.
== Tested on
* ''I Have No Mouth and I Must Scream''
[https://www.gog.com/en/game/i_have_no_mouth_and_i_must_scream GOG
release]
* ScummVM 2.9.1
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Ticket URL: <https://bugs.scummvm.org/ticket/16360>
ScummVM :: Bugs <https://bugs.scummvm.org>
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