[Scummvm-tracker] [ScummVM :: Bugs] #15531: GRIM: Manny completely black in first demo room on MacBook Air M1 (OpenGL renderer)

ScummVM :: Bugs trac at scummvm.org
Thu Nov 27 21:47:45 UTC 2025


#15531: GRIM: Manny completely black in first demo room on MacBook Air M1 (OpenGL
renderer)
-----------------------------------+----------------------------
Reporter:  dwatteau                |       Owner:  (none)
    Type:  defect                  |      Status:  new
Priority:  high                    |   Component:  Engine: Grim
 Version:                          |  Resolution:
Keywords:  rendering issue,opengl  |        Game:  Grim Fandango
-----------------------------------+----------------------------
Comment (by dwatteau):

 One interesting thing, is that on macOS 15.7.2 (still running on an M1),
 running the demo again now outputs this warning:

 {{{
 UNSUPPORTED (log once): POSSIBLE ISSUE: unit 0 GLD_TEXTURE_INDEX_2D is
 unloadable and bound to sampler type (Float) - using zero texture because
 texture unloadable
 }}}

 Some quick online searches for this seem to confirm an OpenGL
 bug/limitation on M1:

 *
 <https://www.reddit.com/r/opengl/comments/oajjti/opengl_error_possibly_caused_by_m1_macs_having_a/>
 * <https://github.com/korlibs/korge/issues/411>
 * <https://blenderartists.org/t/m1-macs-unsupported-log-once-
 explanation/1470335>
 * <https://blenderartists.org/t/problem-with-glsl-shaders-
 on-m1-macs/1441856>
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15531#comment:5>
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