[Scummvm-tracker] [ScummVM :: Bugs] #15531: GRIM: Manny completely black in first demo room on MacBook Air M1 (OpenGL renderer)
ScummVM :: Bugs
trac at scummvm.org
Thu Nov 27 21:47:45 UTC 2025
#15531: GRIM: Manny completely black in first demo room on MacBook Air M1 (OpenGL
renderer)
-----------------------------------+----------------------------
Reporter: dwatteau | Owner: (none)
Type: defect | Status: new
Priority: high | Component: Engine: Grim
Version: | Resolution:
Keywords: rendering issue,opengl | Game: Grim Fandango
-----------------------------------+----------------------------
Comment (by dwatteau):
One interesting thing, is that on macOS 15.7.2 (still running on an M1),
running the demo again now outputs this warning:
{{{
UNSUPPORTED (log once): POSSIBLE ISSUE: unit 0 GLD_TEXTURE_INDEX_2D is
unloadable and bound to sampler type (Float) - using zero texture because
texture unloadable
}}}
Some quick online searches for this seem to confirm an OpenGL
bug/limitation on M1:
*
<https://www.reddit.com/r/opengl/comments/oajjti/opengl_error_possibly_caused_by_m1_macs_having_a/>
* <https://github.com/korlibs/korge/issues/411>
* <https://blenderartists.org/t/m1-macs-unsupported-log-once-
explanation/1470335>
* <https://blenderartists.org/t/problem-with-glsl-shaders-
on-m1-macs/1441856>
--
Ticket URL: <https://bugs.scummvm.org/ticket/15531#comment:5>
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