[Scummvm-tracker] [ScummVM :: Bugs] #16365: BAGEL: HODJNPODJ: Minigame shows left-over graphics from previous minigame

ScummVM :: Bugs trac at scummvm.org
Sat Nov 29 05:30:57 UTC 2025


#16365: BAGEL: HODJNPODJ: Minigame shows left-over graphics from previous minigame
-------------------------+----------------------------
Reporter:  eriktorbjorn  |       Owner:  dreammaster
    Type:  defect        |      Status:  closed
Priority:  normal        |   Component:  Engine: BAGEL
 Version:                |  Resolution:  fixed
Keywords:                |        Game:  Hodj'n'Podj
-------------------------+----------------------------
Changes (by dreammaster):

 * resolution:   => fixed
 * status:  new => closed

Comment:

 Interesting case. The CSprite class has a global linked list of sprites
 for bulk drawing, and it seems the Peggleboz minigame had the call to
 flush the list in it's mini CWinApp instance. Each minigame, originally
 being a DLL, had it's own, which was mostly superfluous with everything
 being a single engine now. Except in this case. I was able to fix it by
 simply moving the call to the minigame's main window destructor.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/16365#comment:2>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list