[Scummvm-tracker] [ScummVM :: Bugs] #15999: TETRAEDGE: Issues with Syberia 1 and 2 in ScummVM 2.9.1 and 2.10.0git
ScummVM :: Bugs
trac at scummvm.org
Fri Oct 17 09:05:48 UTC 2025
#15999: TETRAEDGE: Issues with Syberia 1 and 2 in ScummVM 2.9.1 and 2.10.0git
-------------------------------------------------+-------------------------
Reporter: antoniou79 | Owner: (none)
Type: defect | Status: new
Priority: blocker | Component: Engine:
| Tetraedge
Version: | Resolution:
Keywords: Syberia 1, Syberia 2, sound, glitch, | Game:
logo, stuck |
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Changes (by antoniou79):
* priority: normal => blocker
Comment:
I'm raising the priority to blocker for consideration in the next release
cycle.
The justification is that this seems to be a two-fold regression issue, at
least on Windows, since the 2.9.0 release.
- One has to do with a specific (large) commit that was introduced to
support the Android version of the game (?) but broke how it finds
resources in the mac version. See my post on the bisect above. The culprit
commit is:
https://github.com/scummvm/scummvm/commit/8763d4383b8f3dc2d23ddf69f819fce89117cfbd
- The other points to a potential issue with how our official Windows
(stable and daily developer) builds are built (maybe an old/outdated
dependency issue?).
--
Ticket URL: <https://bugs.scummvm.org/ticket/15999#comment:6>
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