[Scummvm-tracker] [ScummVM :: Bugs] #16303: AudioChannel.Position not working correctly for all sound types
ScummVM :: Bugs
trac at scummvm.org
Sun Oct 19 19:31:34 UTC 2025
#16303: AudioChannel.Position not working correctly for all sound types
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Reporter: Max833 | Owner: (none)
Type: defect | Status: new
Priority: low | Component: Engine: AGS
Version: | Keywords: AGS
Game: |
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This is also an issue with upstream AGS. It was never fully reimplemented
in v3.6.0 after the audio subsystem rewrite, but I think it's more
realistic that ScummVM finds a solution someday, because it still supports
the midi format. This was tested with ScummVM 2.9.1.
Known games which require MIDI or MOD position to work properly:
There are quite a few games that need this implementation to start like
"Cake & Smurphy Puzzle Battle!"
(https://github.com/adventuregamestudio/ags/issues/2876) or "Dennis Dennis
Revolution" (https://github.com/adventuregamestudio/ags/issues/2875).
Full context: https://github.com/adventuregamestudio/ags/issues/1695
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Ticket URL: <https://bugs.scummvm.org/ticket/16303>
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