[Scummvm-tracker] [ScummVM :: Bugs] #16312: SURFACESDL: Aspect ratio correction doesn't handle 640x350

ScummVM :: Bugs trac at scummvm.org
Fri Oct 24 22:23:29 UTC 2025


#16312: SURFACESDL: Aspect ratio correction doesn't handle 640x350
------------------------+-------------------------------
Reporter:  ccawley2011  |      Owner:  (none)
    Type:  defect       |     Status:  new
Priority:  normal       |  Component:  Graphics: Scalers
 Version:               |   Keywords:
    Game:  Darkseed     |
------------------------+-------------------------------
 Currently, the software aspect ratio correction code only handles 320x200
 -> 320x240 or 640x400 -> 640x480, but not 640x350, as used by Darkseed.

 A workaround for SDL2/SDL3 platforms is to use stretch modes instead, but
 this isn't available on platforms like RISC OS that use SDL 1.2 instead.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/16312>
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