[Scummvm-tracker] [ScummVM :: Bugs] #16312: SURFACESDL: Aspect ratio correction doesn't handle 640x350
ScummVM :: Bugs
trac at scummvm.org
Fri Oct 24 22:23:29 UTC 2025
#16312: SURFACESDL: Aspect ratio correction doesn't handle 640x350
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Reporter: ccawley2011 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Graphics: Scalers
Version: | Keywords:
Game: Darkseed |
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Currently, the software aspect ratio correction code only handles 320x200
-> 320x240 or 640x400 -> 640x480, but not 640x350, as used by Darkseed.
A workaround for SDL2/SDL3 platforms is to use stretch modes instead, but
this isn't available on platforms like RISC OS that use SDL 1.2 instead.
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Ticket URL: <https://bugs.scummvm.org/ticket/16312>
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