[Scummvm-tracker] [ScummVM :: Bugs] #16242: AGS: game crash in the combat sequences of 'metro city: resistance'
ScummVM :: Bugs
trac at scummvm.org
Sat Sep 27 22:51:57 UTC 2025
#16242: AGS: game crash in the combat sequences of 'metro city: resistance'
-------------------+--------------------------
Reporter: i30817 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: AGS
Version: | Resolution:
Keywords: crash | Game:
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Description changed by i30817:
Old description:
> This game combat sequences take you to another screen. I will attach 2
> savegames to make sure it's not a problem of saving while the original
> wasn't supposed to save, in one you need to press the ok button then
> enter the scrapyard when it lets you then to open the inventory (top bar
> bag item) click on the gray gun like object and when the cursor changes
> to a gun sights icon click on the green button in the bottom right of the
> inventory and click on the blond robot.
>
> Another is already in the combat. In either case, wait a bit until the
> third circle is filled. You have a few options here to trigger the crash.
> One is to be defensive (bottom row third circle) and wait until the third
> circle is again filled after the robot attack then attack yourself (top
> row third circle).
>
> Another is to attack yourself in the first round with the third top row
> circle. That succeeded for me and took 2hp from the opponent but the
> counter attack crashed. Before these crashes there is a strange movement
> bug where the characters move out of the view. It seems the author may
> have been trying to implement knockback but ended crashing Ags.
>
> Or you can wait for the last circle to be filled (the gun) and try to
> attack that also crashed for me.
>
> the game is here: https://rik-vargard.itch.io/metro-city-resistance
>
> it was updated just 25 days ago so I'm redownloading it to see if it
> makes any difference.
New description:
This game combat sequences take you to another screen. I will attach 2
savegames to make sure it's not a problem of saving while the original
wasn't supposed to save, in one you need to press the ok button then enter
the scrapyard when it lets you then to open the inventory (top bar bag
item) click on the gray gun like object and when the cursor changes to a
gun sights icon click on the button in the bottom right of the inventory
to exit it and click on the blond robot.
Another is already in the combat. In either case, wait a bit until the
third circle is filled. You have a few options here to trigger the crash.
One is to be defensive (bottom row third circle) and wait until the third
circle is again filled after the robot attack then attack yourself (top
row third circle).
Another is to attack yourself in the first round with the third top row
circle. That succeeded for me and took 2hp from the opponent but the
counter attack crashed. Before these crashes there is a strange movement
bug where the characters move out of the view. It seems the author may
have been trying to implement knockback but ended crashing Ags.
Or you can wait for the last circle to be filled (the gun) and try to
attack that also crashed for me.
the game is here: https://rik-vargard.itch.io/metro-city-resistance
it was updated just 25 days ago so I'm redownloading it to see if it makes
any difference.
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Ticket URL: <https://bugs.scummvm.org/ticket/16242#comment:3>
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