[Scummvm-tracker] [ScummVM :: Bugs] #16699: Can't take the elevator down near the end of SQ6

ScummVM :: Bugs trac at scummvm.org
Thu Apr 30 20:40:48 UTC 2026


#16699: Can't take the elevator down near the end of SQ6
----------------------------+----------------------------
Reporter:  jschwartzenberg  |       Owner:  sluicebox
    Type:  defect           |      Status:  closed
Priority:  normal           |   Component:  Engine: SCI
 Version:                   |  Resolution:  fixed
Keywords:  pathfinding      |        Game:  Space Quest 6
----------------------------+----------------------------
Changes (by sluicebox):

 * owner:  (none) => sluicebox
 * resolution:   => fixed
 * status:  new => closed

Comment:

 Fixed in 46e9b94b3e2905d93918a9ab1848c619b0d81b05

 Thanks for reporting, the save file was a big help. I tried coming up with
 workarounds for the SQ6 pathfinding bugs in 2019 and failed, and I think
 bluegr tried too. I made better tools this time and was able to come up
 with workarounds for the two worst ones. This patch looks simple (just
 change a polygon point) but lol a lot of work went into coming up with
 that point!

 Existing saves in Stella's brain will be unaffected. The script patch
 takes affect when initializing the room, so if you're in the upper right
 area you can re-enter the ship and came back out, then you should no
 longer be able to walk out of bounds. I've done a lot of furious clicking
 and can no longer break out.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/16699#comment:4>
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