[Scummvm-tracker] [ScummVM :: Bugs] #17042: STARK: Center stretch mode is ineffective
ScummVM :: Bugs
trac at scummvm.org
Sun Aug 2 10:46:42 UTC 2026
#17042: STARK: Center stretch mode is ineffective
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Reporter: antoniou79 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Stark
Version: | Keywords: also affects Myst3
Game: The Longest Journey |
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Tested on Windows 10 x64 with ScummVM 2026.3.0 and recent dev build
2023.3.1git.
My guess is that this is pertinent to our 3d engines. The bug is reported
for The Longest Journey, but also affects Myst 3. It does not affect Grim
Fandango.
From the Game Options for the game, set "Override global graphic options",
then set Strech mode to "center". Also, if it's not the default, set
scaling to Normal 1x.
Start the game and maximize the window (or enter full screen). The game
screen is stretched to fit the window, and scaled beyond the original
game's resolution.
Note, this bug comes from my understanding that at least the Center
stretch mode, preserves the original game resolution (eg 640x480), puts
the game image in the center of the screen surrounded if needed by black
space. This is the behavior exhibited by Grim Fandango.
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Ticket URL: <https://bugs.scummvm.org/ticket/17042>
ScummVM :: Bugs <https://bugs.scummvm.org>
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