[Scummvm-tracker] [ScummVM :: Bugs] #17044: ASYLUM: Encounter cursor still shown after encounter has ended
ScummVM :: Bugs
trac at scummvm.org
Mon Aug 3 08:59:15 UTC 2026
#17044: ASYLUM: Encounter cursor still shown after encounter has ended
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Reporter: eriktorbjorn | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Asylum
Version: | Keywords:
Game: Sanitarium |
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English version of Sanitarium, current development version of ScummVM.
In some cases, there will be an encounter (the cursor changes to a mouth,
and you see one or more text boxes) where, after the encounter has ended,
you still have the encounter cursor (an animated mouth).
This happens in the Hive chapter, when entering the furnace for the first
time. (See attached savegame.)
The problem seems to be that the encounter is triggered while you are
walking, so either `_rightButton` or `_keyState` will be true. So
`Scene::updateCursor()` will get stuck on that case, but since you are
apparently no longer walking it will just return without changing the
cursor.
You never reach the cases where it would set the cursor back to (probably)
a magnifying glass or something.
I had hoped I would be able to suggest a fix, but this is as far as I got.
--
Ticket URL: <https://bugs.scummvm.org/ticket/17044>
ScummVM :: Bugs <https://bugs.scummvm.org>
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