[Scummvm-tracker] [ScummVM :: Bugs] #17044: ASYLUM: Encounter cursor still shown after encounter has ended
ScummVM :: Bugs
trac at scummvm.org
Mon Aug 3 12:34:34 UTC 2026
#17044: ASYLUM: Encounter cursor still shown after encounter has ended
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Reporter: eriktorbjorn | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Asylum
Version: | Resolution:
Keywords: | Game: Sanitarium
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Comment (by eriktorbjorn):
So where does the Asylum engine call `pollEvent()`? Here are cases where
events are just thrown away, without clearing the variables:
- `Scene::playIntroSpeech()`.
- `Scene::preload()`.
- `Screen::paletteFade()`.
- `AsylumEngine::playIntro()`.
This is presumably the main one, where the variables can be cleared:
- `AsylumEngine::handleEvents()`
But the engine can swap out the event handler, so it's hard to get an
overview of what does or doesn't happen here.
--
Ticket URL: <https://bugs.scummvm.org/ticket/17044#comment:3>
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