[Scummvm-tracker] [ScummVM :: Bugs] #17084: Minitorian Sound Crash
ScummVM :: Bugs
trac at scummvm.org
Thu Aug 20 03:33:57 UTC 2026
#17084: Minitorian Sound Crash
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Reporter: gregoryew | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: --Unset--
Version: | Keywords:
Game: |
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Summary
Minitorian crashes in ScummVM during a specific room transition,
apparently when the game attempts to play a splash sound effect.
Game
Title: Minitorian
Engine: WAGE / World Builder
Steps to Reproduce
1. Progress through Minitorian to the room with the imaginary fire.
2. Take the route that causes the player to slide from that room into the
pool containing the dead/electrocuted piranhas.
3. The player begins the transition into the pool.
4. At the point where the splash sound effect should play, ScummVM
crashes.
Expected Behavior
The player should land in the pool, the splash sound should play, and the
game should continue normally.
Actual Behavior
ScummVM crashes just as the splash sound is about to play.
Reproducibility
The crash appears to occur consistently at the same point.
Additional Information
I am the original author of Minitorian, so I can confirm that a splash
sound is supposed to play at this point and that the game should continue
afterward.
The timing of the crash suggests it may be related to WAGE sound-effect
playback or to the handling of this particular sound event during the room
transition.
I no longer have my original development files, but I can provide
additional information about the intended game behavior and the sequence
leading to the crash if that would help with debugging.
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Ticket URL: <https://bugs.scummvm.org/ticket/17084>
ScummVM :: Bugs <https://bugs.scummvm.org>
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