[Scummvm-tracker] [ScummVM :: Bugs] #17084: Minitorian Sound Crash

ScummVM :: Bugs trac at scummvm.org
Thu Aug 20 03:33:57 UTC 2026


#17084: Minitorian Sound Crash
----------------------+-----------------------
Reporter:  gregoryew  |      Owner:  (none)
    Type:  defect     |     Status:  new
Priority:  normal     |  Component:  --Unset--
 Version:             |   Keywords:
    Game:             |
----------------------+-----------------------
 Summary

 Minitorian crashes in ScummVM during a specific room transition,
 apparently when the game attempts to play a splash sound effect.

 Game

 Title: Minitorian
 Engine: WAGE / World Builder

 Steps to Reproduce

 1. Progress through Minitorian to the room with the imaginary fire.
 2. Take the route that causes the player to slide from that room into the
 pool containing the dead/electrocuted piranhas.
 3. The player begins the transition into the pool.
 4. At the point where the splash sound effect should play, ScummVM
 crashes.

 Expected Behavior

 The player should land in the pool, the splash sound should play, and the
 game should continue normally.

 Actual Behavior

 ScummVM crashes just as the splash sound is about to play.

 Reproducibility

 The crash appears to occur consistently at the same point.

 Additional Information

 I am the original author of Minitorian, so I can confirm that a splash
 sound is supposed to play at this point and that the game should continue
 afterward.

 The timing of the crash suggests it may be related to WAGE sound-effect
 playback or to the handling of this particular sound event during the room
 transition.

 I no longer have my original development files, but I can provide
 additional information about the intended game behavior and the sequence
 leading to the crash if that would help with debugging.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/17084>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list