[Scummvm-tracker] [ScummVM :: Bugs] #16556: DIRECTOR: The Dark Eye - lingo syntax error END

ScummVM :: Bugs trac at scummvm.org
Sat Feb 14 04:48:27 UTC 2026


#16556: DIRECTOR: The Dark Eye - lingo syntax error END
----------------------+--------------------------------------------
Reporter:  arrowgent  |      Owner:  (none)
    Type:  defect     |     Status:  new
Priority:  low        |  Component:  Engine: Director
 Version:             |   Keywords:  dark eye, lingo, syntax, error
    Game:             |
----------------------+--------------------------------------------
 ScummVM 2026.1.0 (Feb  1 2026 11:44:34)
 Using SDL backend with SDL 2.32.10

 User picked target 'darkeye-win' (engine ID 'director', game ID
 'darkeye')...
 Running The Dark Eye (v1.0/Windows/English)
 DARKEYE.EXE: 67ba8428573dba0c8e12e7f02e4ef1bc, 742326 bytes.
 DKYDATA/DIRFILES/SHARED.DIR: cbf56f8c65958653e886c3a4a1bea482, 2548860
 bytes.
 WARNING: SearchSet::add: archive
 '/home/amdr18/Games/scummvm_games/dark_eye' already present!
 Starting v404 Director game





 some apparent lingo syntax error occurs during the last scene
 this does not appear to effect anything...



 WARNING: Builtin 'preLoadCast' dropping return value: 4911!
 WARNING: ######################  LINGO: syntax error, unexpected ',' at
 line 1 col 241 in NoneScript id: 0!
 WARNING: #   1: return
 [#hide:["1,0"],#Grope1:["2,0"],#Grope2:["3,0"],#Grope3:["4,0"],#Grope4:["5,0"],#Grope5:["6,0"],#Grope6:["7,0"],#Grope7:["8,0"],#Grope8:["9,0"],#Grope9:["10,0"],#Grope10:["11,0"],#Grope11:["12,0"],#Grope12:["13,0"],#Grope13:["14,0"]],#BlackOut:["15,0"]]!
 WARNING: #
 ^ about here!
 WARNING: Builtin 'preLoadCast' dropping return value: 4946!
 -- "Sending Nar Block PHMap an mBeginNarBlock message in mode
 BeginNoReset"






 included save game, screenshot, and partial log referencing this part
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/16556>
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